SPAT is a game of speed and accuracy for 2, 3, 4 or 5 players. Everybody plays at the same time and tries to get rid of their cards by playing them onto the shared SPAT piles by matching 2 of the 3 characteristics of the top card on the pile. SPAT comes with a deck of 64 cards where each card has a number of animals in one of 4 backgrounds (For example:...
While this is essentially a Parchessi variant, the game mechanics were well adapted to the comic book character Spawn, as he was expressed at the time. Players play cards from their hands which may affect themselves, affect another player or function as tiles on the board. In this case, they alter the movement point cost to enter that space. Next, players...
The SPE-DEM AUTO RACE GAME was manufactured by All-Fair Games (Alderman, Fairchild Co., Rochester, NY) and dated on the board as patented in 1922. The game consists of two (2) folding game boards, each measuring 17" by 17 1/2" when open. One is the OROTECH AUTO RACE board, and the other is the SPE-DEM. Six cast metal cars, each measuring 1 3/4" long by...
This game is in 'The Children's Book of Games, Puzzles and Pastimes'. Here are the brief rules: This exciting game, for two or more people, is played with ordinary playing cards. Deal a hand to each player. The first player now turns up a card, which is left on the table, and proceeds according to the instructions on the Key to 'Moves' chart. If he turns...
Start your engines and buckle up! It’s going to be a bumpy and puzzling ride! ROAD RACE #1 Keep an eye on the shape outlines, your hands on the tiles, and give it some gas! Spin, switch and swap the road sign tiles in front of you to match the sign outlines on the challenge card. Are your tiles turned correctly? Then, hit the “SPEEEED BUMMMP” buzzer to let...
In Speed Circuit, each player takes control of a Formula 1 racecar zipping around the tracks. Each person then distributes a number of points to Start Speed, Top Speed, Wear and other attributes, five points per lap. Then, each player moves based on their speed, and can adjust their speed, choosing to forfeit a Wear Point, or roll the Chance Die, where a...
In 1971, John Reilly and Tom Divoll designed a racing game that relied purely on skill. Published by 3M, it was called Speed Circuit. Championship Formula Racing is a redesign and reimagining of that game. While skill remains paramount in car design (where players build a car's attributes for the race--start speed, acceleration, deceleration, top speed...
British Grand Prix: Brands Hatch (Dartford, Kent, England, U.K.). This expansion map is an official map for Speed Circuit from Avalon Hill. Printed on the map is the following: "This Course was prepared especially for ORIGINS IV by Mark Maticek and The Avalon Hill Game Company for distribution to participants in the SPEED CIRCUIT tournament. Not for sale...
Grand Prix de France: Circuit Paul Richard (Le Castellet, France). This expansion map is an official map for Speed Circuit from Avalon Hill. Printed on the map is the following: "This Course was prepared especially for ORIGINS V by Mark Maticek and The Avalon Hill Game Company for distribution to participants in the SPEED CIRCUIT tournament." This is an...
The "Speed Circuit Tournament Tracks" are designed for road racing game enthusiasts who wish to expand on Avalon Hill's racing game, Speed Circuit. The gameboard consists of two tracks: the qualifying track (normal track), and the tournament track (double track). This module for Speed Circuit is intended to give the players more flexibility in track...