The goal of Snuffy Race is for players to propel their dog along the winding path, using a small plastic bellows against the dog’s fan-shaped tail, right into the bowl in the center which contains dog bones. As soon as a dog has reached the bowl, that player collects a bone, moves their dog back to the start of their path, and sets off again to get another...
In Snylt, the players roll dice to move their pieces around the board. At the start of the games, the players decide how many rounds you need to complete in order to win. On you turn you roll one die at a time, hoping to get a sum as close to, but not over, 7. If you stop rolling dice while your sum is not over 7, you move the sum multiplied by the number...
Objective: Be the first reaching space 55 (precisely) - moving by turns - Buy in; roll the die - anything else than a '1' let you move forward, but also pay a matching penalty until you throw a '1' during your turn. Ending on any space fulfill demanded action. note: cute pewter pawns game likely published 1901 (due to different spelling on the cover of...
The heat is on! In this fast and furious card game, four teams of rambunctious racers steer their homemade soapbox derby cars toward the finish line. Every turn is timed, so think fast and get out in front of your wily opponents. But watch out for those potholes, oil slicks and pesky squirrels or you'll be digging out splinters from the ditch! Soapbox...
Social Security Special is similar to Aggravation, in that players must navigate their pawns around a uni-directional track while avoiding their opponent's pieces, to become the first to bring all their pawns safely "home", This game, however, differs in that it is played in teams and that movement is determined by card playing, not dice rolls. Players...
Soggy biscuit is a card game where players fight to finish first or consume the creamy consequences. Loosely based on the (maybe) urban legend of the same name. Get rid of your cards and free up your hands to take care of business, filling up your biscuit with creamy tokens. Take every chance to untuck from your role as a regal queen to a horny bro who is...
In the abandoned and uncharted spaces of the solar system a small group of daredevil pilots fly their spacecraft through dangerous race courses known as Circuits. Set up in advance by a shadowy group of scouts and bookies, each Circuit is unique. Some wind through planetary canyons, others through old mining tunnels bored through asteroids or through the...
A space race card game for two or more players. Each player controls a space ship. The first ship to travel 100 Astronomical Units wins the game. The game uses a deck of sixty-five cards. There are four types of cards in the deck: Propulsion, Difficulty, Breakdown, and Repairs. Players advance by playing Propulsion Cards. Difficulty Cards can be played to...
Turn-based strategy about running a space agency and exploring the solar system in the new space race. Each player takes on the role of one of the 5 space agencies, and in his turn can perform two of the 9 possible actions, such as developing the agency on the technology tree, launching a rocket, conducting research, placing buildings, or sabotage. The...
This game is pure pre-WWII propaganda aimed at encouraging Germans to enlist in the military. It is a simple roll-and-move affair, with the objective of reaching the final square first while obeying special instructions for each of the illustrated spaces. The game instructions are printed on the underside of the box lid. The board has two sides, each with...
Created by H. David Jackson, "a computer programmer with long-time fascination for everything pertaining to games." ISBN 0-930256-10-7 From the book: 12 Exciting new Board Games to be Played by One Person The complete instructions, game boards, and markers for playing all 12 games are included in this one book. --Animal: A group of animals have escaped...