Kids love looking for things - and SearchQuest For Kids will have them searching, scribbling, and shouting for more. Everyone gets their own game card for the round, which has three words hidden inside a Letter Grid. The hidden words may be animals, types of food, verbs, objects, or any other everyday words. With the help of tracing paper and a pencil...
Seas of Fortune is a family game about ships racing around Northern Europe, trying to find the best deals. The players are merchants overseeing each journey their ship makes. They try to guide their ships to the most advantageous cities, and find the best crews to sail them. Each successful unloading of goods in a city earns the player silver, and the game...
Published by a UK company, Seaside Frolics is a family boardgame in which players visit an Edwardian seaside town. The object is to visit as many sights as possible and collect the relevant postcards, each of which have a different value. The 250+ individual miniature postcards are nicely produced and depict the atmosphere of the period. Essentially the...
A deceptively simple racing game with the possibility of high levels of meanness and co-operation during each brief race. Players sequentially play one of their cards to move. The opening hand is 4x1, 4x2, 4x3, 3x3, 2x5, 1x7, which is enough to get you only halfway around the circuit. If the space you move to is occupied by other cyclists, you gain a jump...
Cycling board game published in Germany (in 1926), it's about indoor cycling and takes place on an oval track, those races are know as 6-tage rennen since they last 6 days. It has a roll & move mechanic but overtaking is only possible in straights (which have black dots) with a higher number, the overtaken rider moves to the neighboring white dot, misses a...
The setting is the American Revolution. Players are secret agents racing to send a secret message from Boston to Philadelphia. The first to reach Philadelphia wins. On a player's turn, he rolls the dice to determine how many steps he must move. He can choose the direction to move. Some spaces provide a card. Cards are a mixture of good events, bad events...
The most notorious prisoners are kept isolated from the outside world on a heavily guarded island in the Atlantic Ocean, just off the coast of the United States. Those sentenced to life are kept in the most secure part of the prison: Section X. It is extremely difficult to escape from that part of the prison, but the prisoners have a plan. Will they...
Welcome to SecuenzooS Farm, where 25 types of animals in different shapes and colours huddled together in the same pen and led a sheltered life –until now. For no apparent reason, all animals have broken away! Help the farmer find the hidden animals by following the tracks they’ve left. Each animal has a distinctive shape and a given colour. Since there...
See you later ... is a racing game for gamblers: Each player gets a pawn, puts it on the starting field of a race track, the first one in goal wins. In the middle of the board is a circle of 12 fields, where five different colored crocodiles are placed (belonging to no-one). There is also a deck of cards showing a number in the color of a crocodile. In...
Four sailing ships are docked in the port. The little sea dogs have to skillfully use their colored sails in order to be the first to reach the mysterious rainbow island. One by one, in a clockwise direction, the players each pull a sail out of the sailor's kit bag: the boat onto which a colored sail is stuck moves ahead to the next free square of the same...
Objective: be the first transporting 5 l sea cow milk (=Seekuhmilch)to hungry shark babies through the stormy sea Players take turns moving their pawns according to the number (0-4) rolled on a six-sided die, transporting milk. Board with 29 spaces has 4 'traps' which you should avoid - otherwise you'll loose your milk due to stormy weather and must start...
If the wind likes you he plays a lovely bell tune into your ear. When you hear that, the sea horses hold a race round a sunken castle, dance in the fallen walls and the sea horse who is the first to be all around the castle, may ring the bell. A nice castle is put together and the bell is fastened to the bell tower. The players in turn roll the die, with a...