A simple Norwegian roll-and-move game. With the help of a die, you fly a space rocket in a race from Earth, around the solar system and back. On about every third of the 100 fields you meet some kind of adventure, like "You run away from giant monsters. Roll once more." or "You land on Mars. Here you take a refreshing bath in one of the channels, rest, and...
On a wooden board 48 holes form a circle. Depending on the number of players, a starting position is chosen with colored sticks in the holes. Each player has 4 sticks in each of his 2 colors. On your turn, move one of your sticks to an adjacent empty hole or jump over one stick (no restriction) or several adjacent sticks (but not of the same color as the...
This 1978 educational firefighting game has a playing board, a deck of 34 Fire cards, a deck of 32 Result cards, four Patrol Piece tokens, four badge cards (Chief, Captain, Engineer and Rookie), a D6 with a fire symbol over the 1, and an unpainted lead firetruck. The board has a white track running around the edge, and an inner pattern of six vertical and...
Description from the back of the Rules: "What is ROOSTERTAIL? Title of the game is taken from the term fans, sportswriters and broadcasters apply to the huge plume of water rising to 20 feet which the hydroplane churns in the air as it races across the water's surface at speeds up to 200 miles per hour. Rules, hazards and bonuses of the game are based on...
Simple "Roll and Move" dice game simulating airplane races of the 1920-40s. Game consists of 6 airplane miniatures and a board representing the race course. In turn/position order players move their planes forward "dice roll" number of spaces avoiding other players and occasionally encountering beneficial or detrimental spaces on the race course. First...
A light and simple game for children Ages 4 and up. Each player is a flower. Play cards in various combinations to advance along the board track and pickup teardrops. When everyone has reached the end of the track, count teardrop points. The winner is the player with the highest total. From the rules: ROSE-PETAL is trapped and is very unhappy in NASTINA's...
RoShamBo Rush is a competitive racing game. No story here. Just tighten your shoes, race, and be prepared for a nail biting finish. RoShamBo Rush was designed to be quick paced and to keep all players in the game with its system of catch-up logic. There is a very small learning curve, making it a great game to introduce newcomers to table top gaming. As...
Earn the respect of your fellow citizens by being the first to gain 12 stars and making it to Starfish Town. But be wary, the landscape is treacherous, and you will have to be prepared to encounter flash floods, lightning, crows, worms, earthquakes, high winds and even bears! This is a turn-based, resource-managing, survival, racing game. This is Rough...