This horse-racing game, undated but likely 1930s, uses a deck of cards to determine movement. The game contains six thick cardboard cards, each having a track of 12 holes from Start to Finish. Each track is marked with one of the suits and represents the horses "Club Foot", "Diamond Jim", "Spade Tail", and "Heart Throb". For the basic Stake Race game, each...
PARTNERS is a 4 player game played in teams of 2 where players will use cards to move their pawns around the board and into their finishing zones. With a card swap at the beginning of each round, partners will help each other better their hands and improve their position in the game. But beware, your opponent will be using a combination of eating...
Partners+ is a six-player (three-pair or two-triads) version of Partners. Like in Partners, the object of the game is to move one's men from home to the target area as fast as possible. They are moved in a clockwise direction along the course according to the value of the cards. The winning team is the one who has first placed all its men in the target...
A Partners game. Previously, you could get help from a partner, but in the new Partners Trio you are completely on your own and surrounded by enemies on all sides! Partners Trio is a strategic and entertaining game for 3 players, where everyone competes against everyone else. The goal is to get your own pieces home as quickly as possible, while also trying...
Párty Alias: Pro děti is a children's version of the popular game Party Alias, in which you find yourself in the role of visitors to the amusement park. Using describing, acting and guessing the pictures on the cards, you have to get through the park and get to the circus as soon as possible. Describing the pictures will be varied with some fun activities...
In the realm suspended among the clouds, Princess Parvati reigns supreme. You are one of her followers seeking a favor from the goddess, traversing a path of floating magic carpets.In this race, strategy and luck are essential: use the dice to move forward, but beware—your rivals will do everything to reach the princess before you.Roll the dice and try to...
The board looks very similar to a Malefiz-board and it also has barricade-fields. But in Pass, players start in 2-4 corners of the board and must move to the opposite corner, so that the playing pieces move all in different directions. And the barricades are active only when the first token has landed on it. Passing these barricades in handled differently...
Objective: be the first entering space '90' - learn traffic signs - moving by turns - simple 'Roll & move' game; special: two (red & blue) separated routes, you may choose one of them; use two dice; ending on a marked (red or blue) space follow instructions printed on lid inside. remarks: a stoplight is included, which must be operated with a battery &...
Each player starts on one of 6 starting points, has to visit all the other starting points in numerical order and end the game on his own starting point. Movement is determined by a die. On some spaces traffic situations hinder or benefit the players, dependent if they are motorists, motor cyclists or pedestrians. The first player to return to his own...
There are 4 starting Points (Houses) for 4 different traffic participants: a car, a three-wheeled delivery van, a bicycle and a pedestrian. The first player to reach the wholesale supplier (Grosshändler) and get back to his starting point wins the game. Movement is determinated by a die. The players may choose their own way while minding the traffic rules....