Orient-Bazar The treasure chests are empty, therefore the players need to first accumulate money before they can buy at the Bazaar. Only the players who ride the Elephant are allowed to buy goods. The player who first owns all six goods in his color wins the game. Each player receives a pawn and 15 Dinars. Each player rolls 2 dice, one for his pawn and one...
In this Roll and Move cooperative racing game, players help detective Sir Henry reach Constantinople by train before the Admiral's ship. Unfortunately, some track sections are damaged and must be repaired before Sir Henry can move forward. On their turn, players roll a die to determine whether they will move the Admiral's ship or their own locomotives....
A game based on Pachisi, but with lots of house rules. Every player plays a warband of 4 miniatures trying to win the race around the board. Warp zones, close combat and shooting decided by dice will make the result way more random than even original Pachisi. So if you don't like luck based games or you can't stand being thrown out to the start every 30...
A cooperative game in which 1-4 players race against time to jointly solve crimes. The game board is a map of the city of Osh Vegas. Crimes occur randomly throughout the city. The police move to the crime scenes as allowed by a special movement die. Then using five 6-sided dice, crimes are solved if the police on the scene can roll 3 of the same number. To...
A simple game. Race to the end of a path. On your turn, you must move one figure and place as many rocks in the heads of other figures as the number of spaces you moved. Of the first two finishers, the one with the most rocks in his head wins. The pieces are big honking Moai (Easter Island Statues) heads made of plastic which are hollow. The game is short...
For each game another Fun Park in Austria is selected as final destination and each player chooses a city where he wants to start. Then each player receives 5 city cards, these cities the player must visit on this way from start to finish. The roll of the die determines how many cities can be visited in one turn, a "6" allows to fly to any city. If a...
Each year the young and old meet in East Frisia at the '"Ostfriesenlauf" in order to determine the fastest Ostfriesen! Ostfriesenlauf is a silly race in which these dimwitted persons sometimes run the wrong way around the track! The cards are separated according to color into four piles from which each player may draw five cards of any color. Each player...
For the tenth anniversary of H@LL9000.de, the site's feline mascot Hallbert invites you to participate in Ostfriesisches Schafe-Schubsen (East Frisian Sheep Hustle). In this game the sheep compete in a lively race, which is, alas, not always free of small dirty tricks. While the sheep struggle on the dyke for the best positions, Hallbert is hiding and...
"OSTSEETÖRN" is an entertaining and exciting boardgame for the whole sailing family in the western part of baltic sea between Denmark, Germany and Sweden. "Non-sailers" will soon be using the same sailers terms as their sailing players. It gives an insight into the eventful life of sailors. The player who plays tactically with his itinerary plans and...