Cash is a Pachisi type race game and Akambo (Red Baby) is a simple children’s game in which players match parts of the face with overturned counters. In 1881, when this game was published, Japan had recently opened itself to the outside world after centuries of isolation. This resulted in a surge of interest in Japanese culture which is reflected in this...
This is a simple print-and-play, roll-and-move used in a MDA Workshop that is part of the game design class at the Massachusetts Institute of Technology. The game is played by two players. Each player has a single track consisting of 12 spaces. Players start on their respective starting spaces, and the first to reach their 12th space wins. On his or her...
Derived from the publisher's site: Wacky automobile racing from the barnstorming days of the Roaring 20's. Each player portrays one of six race car drivers having a personality, skills, and a car that give special advantages. Use these and skillful card play to dodge Mishaps and Sub-Plots. Evil Villains will hatch Fiendish Plots while Heroes will come to...
Motoring Madness is the sequel to Jaunty Jalopies. It is a stand alone card game that depicts the danger and hijinks of a fictitious automobile race circuit during the Roaring 20's. Each player takes the role of one of several racers, each with special abilities based on personality, skills, sidekick, and automobile. It can be combined with the original...
The players have to move their three pawns on the track of their color from space 1 to space 50. Movement is determined by the "Verolette" in the center of the game board. The "Verolette" gives 8 different results, symbolized by an animal: ant: 14 spaces forward donky: 6 spaces back cat: 10 spaces forward snake: 8 spaces back dog: 12 spaces forward snail:...
Your task is to advance your figure from the doors of the house to the attic faster than your opponents. It's simple, just throw a cube, complete the task and advance forward. The tasks are to explain and guess words in one way or another (that's depends on the cube). Usually, task must be completed during one minute. Tasks can be one of the following:...
Jerome Park Steeplechase is a very early game from McLoughlin Brothers and was produced circa 1885. Jerome Park itself was located in the Fordham section of the Bronx and staged races from the late 1860's to around 1890. The game; Players decide before the game begins what wagers the game would be played for. Each horse would cost a player some...
Each player begins with their plane in the Boston airport. The winner is the first plane to reach LA. It is simple spin and move game. This game doesn't seem to have been packaged in a box. The planes "snug" into tabs on the board, and the spinner is part of the board. Rules from the game board: At the begging of the race all planes are lined up at Boston...
Jetpack Joyride is a real-time competitive puzzle game adapted from the mobile game of the same name! Players need to fly their way through a lab using the polyomino tiles over a series of three rounds, avoiding obstacles and collecting coins along the way. Whoever has the most points at the end of the third round wins! This edition contains 3 additional...
Jetpack Joyride is a real-time competitive puzzle game adapted from the mobile game of the same name! Players need to fly their way through a lab using the polyomino tiles over a series of three rounds, avoiding obstacles and collecting coins along the way. Whoever has the most points at the end of the third round wins! This edition contains Deluxe edition...
Jets is a science fiction racing game that does not use a game board, instead you play on a very large surface (for instance your carpet). Each player receives one jet-racer. Your jet is moved by placing a distance token which varies in length according to your set speed in front of your jet. Cards are supplied to improve the special abilities of your...