The game is a simple roll and move mechanism. The 'board' is a 3 dimensional tree, with 4 platforms at different levels around a hollow trunk. At the top there are yellow balls (honey) which should be collected. You do this by reaching the last spot and 'jumping' into the hollow trunk to dislodge the honey balls. The bear shaped pawn descends trough the...
Step into the warm, fragrant air of a bustling Hong Kong bakery, where golden baked goods await. Armed with tongs and a plastic tray, weave through the aisles, choosing between pineapple buns, egg tarts, and sausage buns. Once you skip a baked good, there’s no turning back. Don’t dawdle! Race to the end and pick your favourites. With tongs in hand in the...
Do you drive in traffic on a daily basis? How stressful is it dealing with all those crazy drivers every morning and night? Welcome to HONK! the board game all about driving through traffic. The object of the game is to navigate your car down the freeway and be the first to make it home. That would be simple, but everyone else is trying to do the same...
The object of each round is to connect and extend the "track" using as many track cards as possible before the opponent gets off the end of the track and escapes. Hoo-Dee-Nee comes with 20 heavy-duty "track" cards each with a straight line, a 90-degree line or a "T" intersection. Each line has one or more red circles on it. On each turn, the track-laying...
Original board game The aim is to complete the Olympic Triangle Course by rounding all the bouys in the correct, predetermined sequence. Surf Slalom The aim is to be the first player to complete the course of 6 bouys. This must be done in the right way and in the right order and ending up back at the start. Each player has a miniature sailboard and a...
From the publisher: Train Pillet is a traditional family game where players travel around Denmark crisscrossing and get interesting experiences in different cities. In this exciting game you must compete to be first submitted to the various stations. To change trains entails some risk, and bonus cards affect the game. You win by getting through your given...
A bit of luck with the dice will help the children have their horse jump over the hurdles. The referee makes sure that each horse starts from the right spot. Who will be the first to have their horse jump over the last hurdle? Game idea: With the sugar cube, the players determine for themselves over how many hurdles their horse should jump. However, the...
Be the first bringing your meeples 'home'; get as many bonus points as possible. - moving by turns - Depending on no. of participants each player draws (movement) cards and gets 6 meeples; during your race you have to overcome obstacles, other meeples by drawing & playing 'appropiate' cards. Each card offers 3 movement points, which have to be allocated on...
Each player has a set of 4 aunts that start in his or her corner of the board. The goal is to move the aunts around the board to the "home" section. Movement is determined by a die. All players move around the same board, so they may capture each others aunts. Captured aunts are returned to their player's corner and must start their journey over. The green...