Party game. In the box there is a roll of twine. This should be cut to 4 equal lengths. One end of the twine is tied to a chair leg and the other end is held by the players. So, the players at the starting line will all be holding a length of twine (about 12 feet long) and they must pull it backwards so that the twine doesn't sag in the middle and the line...
Five cards depict jockeys riding donkeys, the jockeys are named Gallopaway, Speed, Energy, Lightfoot and Beauty. The jockeys wear distinctive colors that match obstacle and numeral cards which, when turned face up, count for or against the jockey wearing the same color as marked in the upper left hand corner of the card. Card back design reads,"Honni Soit...
The seaside would not be the seaside without donkeys on the beach! This wonderful game from the height of the Victorian era is full of superb graphics and of course is great fun to play as well. It will provide hours of fun as you learn the antics of the donkeys! The game is spin/move. Players spin the indicator and may not move initially until they obtain...
Game for fans of game Horse race. New game system is focused on stake and it brings a lot of excitement. To get highest profit is the main goal of this game. Because game board is substitue by special dice you can play everywhere especially during your horse race. Box contains: 22 cards of horses 6 cards of tables 26 cards of chance 1 dice with points 1...
Double Morphus has a frame you assemble, 18 tiles (nine with yellow circles and nine with orange circles), 20 energy discs in two colors, 2 pawns in two colors ("trovers"), and 6 small pawns in two colors ("guards"). To start the game, you assemble the frame pieces, which create a space large enough to hold 20 tiles. Players alternate placing tiles in the...
From the rules intro: It's a fascinating board game of shortcuts and surprises. Play on two tracks at the same time. Your large pawn moves along the outside track. Wherever it lands determines how far along the inside track your small pawn will move. The object of the game is to be the first player to reach the Home Circle on the inside track with your...
It's the Great Wilderness Adventure - and you're invited! So grab your backpack, and join Doug and the other Bluffscouts on their mountain-top camping trip. Hike up and down the 3-D mountain trails collecting the gear you need for your campsite - firewood, water, a tent. Then hunt for the special badge that's yours and yours alone: Doug's sister Judy needs...
Down the Hatch is a drinking game (like many other games from this publisher) in which players move around a board with aspects of both Sorry! and Monopoly. Pieces represent ships and as the players move around the board, they draw cards relating to getting drinks on shore leave. Squares on the board and cards instruct players how many drinks to take. The...
Downforce: Civilized promo card is a one card expansion for Downforce. This new player power can be added to the base game to allow for more variety each game. The card reads as follows: Civilized - On your turn, you may choose a car on your speed card owned by another player. If you do, they move that car before you move the rest of the cars on your card....
A new card given out to backers of The Dice Tower 2018 Kickstarter campaign. "On your turn, if you would move your car with a wild, you may roll a six sided die instead. If you do, move your car that many spaces." Note: This is a "standard" sized card (approx 64 mm x 88 mm) that is only compatible with the Restorations / Iello versions of the game, NOT a...