Think there ain't much on these here plains that you haven't seen, heard, or shot at? Put your skills to the test in the solo version of Circle The Wagons. Contains: 3 scenario cards originally released as part of the Board Game of the Month Club. Put your skills to the test against a wily opponent in the solo expansion for Circle the Wagons. Lone Cowboy...
This set of 35 cards contains 9 different mini expansions to the first four games in our Master Print Mini series. These cards bring even more variation to Sprawlopolis and Stew and add a solo mode to Circle the Wagons and Tussie Mussie. The cards do not come in a box but in a zip-lock bag, for easy addition to your Master Print Mini games. The following...
Think you've seen it all out here on the prairie? Think again, partner! There's always a new adventure just over that next hill. Best keep your wits about you—anything can happen out here! Circle the Wagons: Second Shot is a brand new set of 18 cards that can either be played standalone or combined with the base Circle the Wagons game. In this 2-player...
Put your skills to the test against a wily opponent in the solo expansion for Circle the Wagons. Lone Cowboy is a series of solo expansions for Circle the Wagons and Second Shot. Each set introduces new scenario cards. These tell the player which scoring conditions to use in the game as well as adding specific rules to determine the behavior of the...
In Ohne Furcht und Adel, players take on new roles each round to represent characters they hire in order to help them acquire gold and erect buildings. The game ends at the close of a round in which a player erects her eighth building. Players then tally their points, and the player with the highest score wins. Players start with a number of building cards...
An expansion for the German edition of the game. It included all the elements featured in the US and the 2nd French edition (new characters and districts), and some more stuff. The Quarry allows you to build districts identical with districts you already have. The Imperial Treasury and the Fountain of Youth give you point bonuses at the end of the game. A...
Set of 14 new district cards New rules excerpts: Facedown districts have no building cost or effects, but they do count towards your completed city. Some cards affect components in the box. Keep unused components nearby when playing with these cards. Each card has different card text affecting the game in different ways. Promo available with purchase of...
Welcome to Citadels Duel, a tense head-to-head contest of cunning and ambition. Two rival city planners compete to shape the future of the Citadel, striving to design the district plan that generates the greatest wealth and earns lasting renown. Construct powerful buildings across diverse districts—from bustling Commercial hubs to formidable Military...
You're a city builder, but would your reputation be enough to unite them again? To govern, you need to be able to understand and manage all six provinces. Once united, they formed an exceptional kingdom. Use your cards to build your cities and secure majorities, or to unleash their power and turn the tables. Cités Royales is played over 4 rounds. Each...
The Story: In "Cities" you are the architect of a city of the world. You try to build a city that is most attractive for tourists. You position attractions close together. You build parks as big as possible and place terraces close to the water. You guide tourists to their favourite spots, because only through them you can earn your points. The Dilemma:...