Happy Planets is a space-themed 24 cards game where the planet's satisfaction will prove to be essential. You are the new system manager of our company. It is time to prove yourself. Distribute your planets as best as you can in order to create a solid trade route among them, carrying out monthly objectives. The more needs are met, the happier they will...
Promo character card that comes packaged inside every English copy of Bottlecap Vikings. ICE VIKING Character Ability: When ANY player ships goods, you may freeze one good at it's current selling price. The rest of the market resolves around the frozen good as normal. Flavor Text: Yes, He carries an axe with him to negotiations. But give him half a chance...
Promo character card that comes packaged inside every English copy of Cthulhu Realms. Character Ability: Before shipping goods, you may spend 1 of any good to move any one good type to the highest value position in the market, adjusting the others as necessary. Flavor Text: Oh, you... probably don't want to deal with him. He dreams big, you see, but his...
Promo character card for Harbour. Double-sided, with English on one side and German version 'Klaus - Heiliger aus'm Norden' on the flip side. Ability: Whenever any player uses the home building of the player with Klaus as a character, collect any 1 resource. The promo character Klaus is included in the German magazine "Spielerei" issue no. 113 (Oct.-Dec....
This expansion to the Harbour base game provides new buildings with new special icons, as well as boats - a new card type that helps make purchasing more consistent. The new building icons include one that allows a bonus action immediately upon purchase, and second-story buildings - which can be built by themselves, or built cheaper as the "second story"...
A set of limited edition additional characters that will be made available to all backers and in limited quantities for retail pre-orders: Fisherman - When you collect any fish, gain an additional fish. Wholesailer - When buying a building, keep 1 of each good sold. Noble - At the beginning of the game, look at the top 2 building cards and build 1 of them...
When gods play the game of life, humans pay the price. The fate of the humans is already decided, but as gods you can still push them to do things that are benefitial for you, and not necessarily to themselves. Havocville is a board game for 2 to 5 players where players, the gods, compete to shape the city and its people by controlling when and who does...
... claw, listen, earn points Listen up, Hearmees builders! We need to expand our city! The supervisor whips out his clawky-talky and claw-it…and off we go. Behind his screen, the boss claws pictures. All other players listen closely and guess what object is meant to be built. Was it a hammer or was it actually a broom? Whenever a Hearmeeshas heard the...
Heckonomics was originally known as Fiscal Warfare. The objective of players is to gain as much money as possible by the end of the game. During the game players roll the dice and choose where to travel to within the limitations of their roll. After landing they can take an applicable action. This mostly involves investment in companies or political...
平安 (Heian) is a short two-player game set in Heian era Japan (9th to 12th centuries). Some of the characteristics of that era that are somehow worked into the design of the game are the hunger for wood that had to be brought in from farther and farther to the new capital; the struggles with the Emishi in the north-east; and the troubles of financing both....
Hellas, 480 BC. It’s the rise of classic Greek civilization. After the overwhelming victory of Xerxes’ army at Thermopylae, the Greeks return to their country and continue the hard work at the islands. The building and development of large cities is the next step into a new era. Found settlements on a Greek island and let them grow into large cities. Build...
An expansion for Hellenica: Story of Greece that adds unique leaders to the game allowing players to modify the characteristics of their city-state. Each leader confers a special bonus on the city-state that recruits them. For example, Heracles aids in fighting Mythological Creatures while Socrates makes your research more productive. Each leader is...