Featured in the book Games We Play as an example of an early game from Nuremberg. The game appears to be a four person game of checkers played on cross with 33 holes, and the playing pieces are pins about the size of golf tees. The board is actually the lid of a wooden box that holds the pieces. Unlike other games from this early 1800's Nuremberg period...
Overview of the game as written in the rule booklet: "You are the "Pilgrim" and will begin your journey from the City of Destruction with a heavy burden of sins on your back. You desperately want to get rid of your burden but must carry it until you arrive at the cross. Your destination is the Celestial City where you will receive a wonderful inheritance....
This is a card game featuring sets of christian saints. The rules list three games: The Game of Saints (Rummy), All Saints Memory Game (Pairs) and Saints (Snap). The cards show 10 different saints, with 4 cards for each saint showing different aspects of his or her life, and 2 "All Saints" cards. There is also a sheet of rules, which includes a "Who's who"...
Each player or team begins with three pawns of the same color on the Ya But (start) space. In turn, each player/team rolls two six-sided dice, leave start, and advance around the outer track in either direction. A player/team may roll a die and advance again when answering a question about religion correctly. There are two sets of question cards. One set...
Go on a new journey through the Bible… by playing! In this gamebook, with six different games that let you relive the most epic moments of the Old Testament. Travel with Abraham, the father of faith; lead Israel’s liberation with Moses; escape from Saul with David; understand the kingdoms of Israel; explore biblical cities; and uncover Daniel’s prophetic...
An integrated three game set produced by McLoughlin Brothers, in true bookcase style. The wooden playing board has a pair of book-like spines on one side and the illusion of book pages on the others, with an outer slip case to hold everything together. The set also contains a dual arrowed spinning indicator which its makers proclaimed as "A Complete and...
In many countries it is dangerous to be a Christian and they must meet in secret. The government sees them as a major threat and has engaged the secret service. As Secret Service agents conduct house searches, patrol and guard the border, Christians try to smuggle Bibles and do their best to spread the gospel. Who can you trust? The game if playable for...
There are 37 virtues that can be connected by a variety of paths across the game board. Each colored path represents one of the virtues associated with a Virtue card. Players try to score as many points as possible during the game by placing their colored gems between the virtues specified on their path cards. Gems of virtues is a lightly themed...
Generals is a trivia game about the history of The Salvation Army. Your pawn is an early leader of The Salvation Army. You roll dice to move around the board and answer questions related to the early history of The Salvation Army. There are spaces which you would draw a "Scalawags or Scoundrel" card. This card asks you a relevant personal question for you...
GENEROSITY encourages basic Christian values through lifelike, situational play. The object of the game is to lay up treasure in heaven by serving others through properly motivated generosity. Dealing with real-life issues like occupation, proper use of money, marriage, having a family, helping your neighbor, and having a right attitude, each step on the...