Enlighten helps players compare major religions. Players answer questions about Christianity, Judaism, Islam, Hindu, Buddhism and New Religious Movements while circumnavigating the playing area. The winner is "enlightened." Has the traditional square board through which players move by casting a die, but the board is divided into the six major religions...
Religious Charades in a way although you don't have to mime. Must be played in teams of at least two people. In a turn, a player draws a card and tries to get his team-mates to name a Biblical character from his clues. The first team to get a pre-agreed number of characters correctly, wins. The rulebook promises a Family Devotions variant but the rules...
To play Entre os Feixes, you just have to grab some bottle caps, print two sheets to cut out, and the rules. The story of this game takes place thousands of years ago, in the city of Bethlehem of Judea, when poor people collected, among the plantations, ears of wheat and barley that fell to the ground, to satisfy their own hunger. Ruth, the protagonist of...
From the publishers website: "Based on the classic American board game—with a stewardship objective—this educational game is filled with respectful humor about the realities of building and maintaining an Episcopal church while bringing awareness and recognition to churches and church organizations nationally. Game includes board, offertory plates...
狩猟の時代~大河の恵み~ (Shuryo no Jidai~Taiga no Megumi~) is an expansion to 狩猟の時代 (Shuryou no Jidai). The title means 'Era of Hunting - The Blessings of Taiga'. Taiga is boreal forest, a mix of pine, spruce and larch trees, typically with lakes and rivers. This expansion introduces new elements to the game, and gives rules for a two player game. There are also...
Beliefs and Betrayals consists of two parts that you may combine or use separately together with your Era of Tribes. Of course you can use the 4X module and 5/6 player expansion as well! Religion: You can increase your religiosity on this board. In return, you receive various bonuses and can use special actions. However, your ability to research is...
Erê: The Game of the Orixás is a card game about elements of the Yoruba religion found in Brazil today. Cards show different Orixás (deities), some with special effects, others with points for scoring. In each round, players draft five cards. Then they take turns playing one card each in front of them, using the effects when there is one, otherwise...
Objective: be the first ending on field 24 - acting by turn - all stars -coloured on 1 side - are flipped, tools (e.g. crib) are assembled starting on field 1 each player draws a 'star' (instead of using a die); if the star shows a colour of one of the next three spaces ==> move forward to that space - otherwise don't move if that space is marked follow...
In Escape from Sin's Curse, it is the year 2911 and the Earth is a desolate wasteland, both physically and spiritually. You are part of a group of scientists trying to figure out where everything went wrong. Searching through an ancient library, you discover the Bible, which has been lost for centuries. After reading the story of Adam and Eve, your team of...
Escriba is an adventure game based on Bible stories. The game is set in the Old Testament times. One player is the Master and will coordinate the adventure. The other players are pilgrims on the land, facing several adversities. The Master will lead the pilgrims through one of 20 adventures contained in the Adventure Book. As the game goes on, the pilgrims...
Esotera, the Awakening, is a new entry into the world of TCG that takes the complexities of most card games and reduces them to 10 game modifiers, 4 card values, and 1 card archetype value. The entire game involves a deck of 40 cards, hands of 5 matches consisting of 3 - 5 rounds with 5 turns for each player. With this seeming simplicity is a very low...