The desert is full of gold... and all eyes are on the mines. In Pépite, manage a Wild West town, play as its key characters, and cleverly scheme your way to gold to grow your fortune. Each round, simultaneously play one character and one action location (mine, opponent's saloon, or bank). Transport gold, steal from your rivals, or protect your town! Be...
In Pioneer City, players become pioneers in wild west. First you start with your little wagon and try to be the first to arrive to the best land spots, there are six different choices of those. After that you go round the board and try to grab goods, crops, fish and so on (and later sell those). Game is divided to twelve months for five years (1858-1862)...
Pioneers is a thematic card game inspired by the old video game Oregon Trail. You play as a pioneer crossing the United States in the 1830's. You gather supplies, play action cards, and encounter events that can help you along, or hinder your travels. The goal is to get to the west coast first by spending resources to travel to cities. You will be...
New Frontiers is a mini-expansion for Pioneers that contains three extra modules: • New Hotel (module 1) consists of different tiles that replace those in the base game • The Sergeant (module 2) gives every player a sergeant board, and the sergeant token replaces the immediate special action of the sergeant in the base game • The Farmer (module 3) has a...
The Specialists is a mini-expansion for Pioneers that contains 18 specialist tiles. Before starting the game, you replace a number of pioneer tiles with specialist tiles, then carry out the normal set-up of the tiles on the board. Specialists work like pioneers but are better: the banker specialist lets you take 3 dollars, the merchant specialist lets you...
From the rules: 'They came as poor immigrants - the ticket to cross the Atlantic had consumed most of the money earned back in Sweden - but they were rich on optimism, energy and and enterprising attitude.' Farm, hunt, gamble in the saloon and mine gold from 1858 to 1862. The game starts with a race for the best property, which is then used to harvest...
Pkowboys is intended to represent skirmish combat between rival gangs (outlaws, lawmen, gunslingers, and townsfolk) in the American West between 1860 and 1900. Players represent the leaders of different gangs, or in large battles a player may act as the leader of multiple gangs. Pkowboys does not use the standard Piquet initiative system. Instead, We have...
Play for Blood is a small unit, two player skirmish game set in the American Old West. This initial rule offering is meant to be miniature agnostic, meaning use whatever minis you want. Later this year, I'll be doing my best to offer printable western stl files for not only characters but terrain as well. Play as your favorite historical cowboy, outlaw or...
A dice rolling game in which each player owns one (or two) lane(s) on the game board. These lanes lead outwards from a center which all players share. There are no player colors, just tokens ("nuggets", coins etc., depending on the edition) which everyone can use to move forward. One player rolls, then the player who owns the lane with the number...
Another game of the 4 square cardboard games from Scandecor (Play Racing, Play Olympic, Play Western, Play Pirates). A railroad track crosses the longish board and a small train drives from left to right (and back if a longer play is wanted) with gold barrels in his wagon. Each player has 2 desperadoes who must try to steal these gold barrels and bring...