A card game based on the western expansion of North America during the period between the War of 1812 and the American Civil War. Players share a common deck comprising 8 suits of between 15 and 23 cards: Warfare, Government, Population, Transport, Economics, Motivation, Land, Discouragement. To start each player is dealt 7 cards. Players take turns with...
Mano-a-Mano is a fast, universal game system that can be used for skirmish or role playing games. It is mainly concerned with movement, combat, morale, and other connected actions, with lots of detail on gambling, travelling, swag...it's all there. The rest is left to your imagination. So, you can rob the town bank, chase banditos as part of a posse, or...
The Creek Nation fought across the American Western frontier from 1813 to 1814. As an ordered military of the day, the Creeks would not be able to hold up to the firepower and tactics of their Napoleonic-era opponents. However, Manoeuvre has a great deal of flexibility. In the case of the Creek, the Brigade-sized units can be considered much smaller and...
A card game for 2-4+ players in which players are Snake Oil Salesmen (USA circa late 1800’s) selling their wares. Players share a common deck. There are 8 types of cards: N = Name Cards G = Gimmick Cards C = Claim Cards F = Formulation Cards I = Ingredient Cards B = Bonus Cards S = Special Cards P = Poison Cards Each player is dealt 7 cards. Players then...
In Santa Fe, the players — western heroes that they are — aim to take as many tricks as possible during the eleven rounds of the game, in addition to collecting as many points as possible. Unlike most games, lower-valued cards are worth more as the deck contains fewer of them. The players can challenge each other, as well as the sheriff, to the Mexican...
JEFE ESCORPIÓN ALFREDO is the wicked wraith of the infamous bandit JEFE ESCORPIÓN NEGRO appearing in the base game of Mexican Standoff. Due to his unpredictable and testy personality only the bravest dare to enter into an alliance with him. Instead of shuffling into the deck, put the promo card on the table within easy reach. Before playing the first card...
This promo card can be added to the thirsty customers deck. Doc Francis there loves Sarsparilla, which matches the “DMML” recipe in the base game -- the one with the scored out “perfect.” He also will pay an extra $2 for any beer that is sweet. (He's offering the ORE-SOME style dollars, but we'll give him a 1 for 1 exchange rate because we're generous that...
From the DG website: Mine Eyes Have Seen the Glory (NEW), aka Glory, has been moved back to new status due to an exciting development. The designer has added two new elements to the game that will make this a truly unique ACW game. First, he is adding Manifest Destiny, a Mexican-American War mini-game that will serve as an introductory scenario. This short...
Welcome to mining city. Any dream will come true once you rise to great fame in this city. Those who dream their fortune will proceed without any doubt even if they conduct illegal business. As we say, “Time is money”; time, money, resources, and laborers are all finite things. Don’t forget, everything has its limit. If your way of thinking is like “Next...
Miner 49r - Dice Game is a grid movement/dice placement game where you are a miner searching for GOLD, GEMS, JADE and DIAMONDS. You start at level 1 and as you search each level you progress down to the next level of the cavern. You will be digging within a hex grid using directional movement dice. You have TNT that you can use to blow up granite sections...
Colorado, 1870. The sheriff of a small town is found in his office with a tomahawk lodged in his chest. Mini Crimes is a cooperative detective game in which you’ll put your powers of observation and deduction to the test to solve a mysterious case. You’ll analyze a crime scene and up to 10 clues. In the “Investigations from the Past” series, you’ll solve...