One person plays the Indians and the other the Cavalry. The gameboard has a fort which houses the 12 cavalry markers while on the opposite side of the board an Indian village houses the 12 Indians. A one-way path winds around the board, with the Indians moving in one direction, while the cavalry move in the opposite, which means they'll come head to head...
The Golden Age is an expansion which requires the Wild Fun West base game. It is made of 30 Event cards and 1 Event info card which describes the rules of the expansion. Every event card is written in the memory of an important event of the Old American West period between 1840 and 1890 and the effects on each card reflect in some way the historical...
High noon. The dirt crunches underneath your boots. Sweat drips slowly down your brow. Your fingers twitch as you reach for your gun. A split second later your opponent lies on the ground, lifeless. You advance to the final round of the Dodgecity Gunfight contest. Welcome to Wild Guns! The first gunslinger card game for two or more players. Out smart, out...
Before 1860, the West was simply known as the West, but then the Wild family arrived and changed EVERYTHING. Their impact was immediate and far-reaching. The West was no longer the West, it was the WILD WEST! Now, the year is 1885. The Wild family has made a fortune through various “marketing” strategies, “business” ventures, and “community” projects. More...
This game was issued in 1979 to celebrate the 75th year jubilee of Vedes, "the leading trade group for games and leisure in Europe". It's a commemorative issue of a Ravensburger game from 1904. The board shows several scene in the old west and included are 6 tin figures like in the original, 3 showing Cowboys and 3 showing red Indians. The game itself is a...
Game set in the American Wild West. Object of the game is to win cards having green numbers on them, namely the outlaw or holdup cards. Game consists of 15 cowboy cards, numbered 1-15, 15 outlaw cards with red numbers 1-15 and green 1-5, 11 holdup cards with green numbers 1-5 and 3 sheriff cards. The holdup cards form a different stack, top card exposed....