Game description by the publisher (2nd Ed.) Set in the historic mining areas of Colorado, New Mexico, and Utah, Silverton is a game of railroading, mining, and commodity market manipulation. Use your surveyor to plot your railroads and your prospector to find your mines. Operate your empire of mines and railroads to position your gold, silver, and other...
SIN PIEDAD is a miniatures skirmish wargame set in the Old West. Characteristics: Solitaire, face to face or cooperative: from 1 to 15 players. For miniatures from 28 to 32mm; no stunted ranges... Bands of any size; usually, 3 to 8 gunmen. Easy to learn: basic rules and optional advanced rules. Narrative, with some elements of role-playing games: each...
Grab your Guns, the Wild West is about to get Wilder! Welcome to the World of Six-Gun Assassins, a fast play, rip roaring gunslingin’ good time! Easy to learn and fun to play, Six-Gun Assassins has something for everyone! Rebel Minis' Place & Play rules make it easy to live out your wild west adventures, grab your favorite figs, git on your horse and start...
Players take the part of a gunslinger in a Wild West shootout in a card and dice game mixing strategy, memory, fast reactions and raw nerve. Six Gun Showdown comes with six characters with their own unique dice and set of 15 cards. Players can play single 1-on-1 duel, or for more than 2 players it is suited to knockout tournament play or a series of duels...
The air was still and dry, she could feel it pulling the sweat from her brow. She stood in the street facing down the Cowboy, his eyes fixed upon her. She focused on him. "5 inches down from his throat" she thought, "that's the sweet spot". He hurled yet another insult at her. Some foul word to distract her. She flinched. He went for his guns. She drew...
From the designer: "Man to man combat and campaign system in the Old West. Fast play and easy to learn Six Gun Sound kicked off the man to man combat games that have become known as the Mayhem series. Not only does Six Gun Sound provide a realistic "quick & deadly" combat system it also has a campaign system. The campaign is centered around the old...
Six Gun Sound is THE cowboy game. Why? Because Six Gun Sound puts you into the Wild West of 1875 to 1885. Why did we pick that ten year period? Well it covers the Lincoln County War, the unpleasantness in Tombstone. The Demise of the James/Younger Gang, the gold fever in the Black Hills that led to the Great Sioux War of 76 as well as the founding of...
Rob banks like Jesse James...enforce the law like Wyatt Earp...or maybe find something in between. If they did it, so can you with Six Gun Sound. With over 15 unique "professions" Six Gun Sound lets you experience the Wild West to the fullest. Six Gun Sound is a fast paced set of "cowboy" rules that allows you to refight history or make your own. Whether...
Each player takes on the role of one or perhaps a handful of Wild West characters in a variety of situations--bank robberies, claims jumps, wagon train raids, etc. Each situation will take place on a map that is hand-drawn and divided into irregularly shaped zones. Players roll dice to determine their action point allowance, which they then spend to...
Sketch Artist is a print-and-play drawing game about making terrible wanted posters. It came from our desire to make more drawing games that celebrated poor quality and hasty decisions, and that put less pressure on players to be ‘perfect’ in their task. Players will, one at a time, act as witnesses of strange and ridiculous crimes, with the appearance...
Donald Featherstone is one of the cornerstones of modern miniatures gaming. His first book was published in 1962 and the last one I've seen was published in 1998, but there may be later ones, too. This "game" is only a book - no figures, terrain, dice, etc., are provided. It contains his rules for skirmish miniatures gaming. In skirmish wargaming, each...
Skix is a "6 in 1 multiple board game". All six games share in common the Skix Ball Wheel, a kind of reverse spinner in which a marble is launched and spins around the outside rim of the wheel until it lands in one of the many grooves along the inside "hub" of the wheel. Each game has a circular paper disk that is placed over the hub in the center of the...