Show business is a pretty heavy economic game for 2 to 5 players aged 14+ with play time 45 min – 2 hours. You act as manager of music group playing one of 5 major music styles: rock, pop, black (african/afroamerican rooted, e.g. rap, soul, R&B), jazz, club (electronic dance music) and compete with other managers to gain fame and money for you and your...
Over last 9 years since premiere author of "Show Business" has been listening carefully to below complaints of the players: - The game is too long; - The rulebook is a nightmare; - There's no Player Aid; - For such heavy economic game the luck factor is unacceptable; - The prints on Trend dice wipe off. And here you go! "Tycoons" - the expansion to "Show...
Players are on vacation by car. They start with their pawn at the parking lot. They advance by roll of the dice. All players must go to one of the 6 vacation spaces and spend money there. At certain spaces, they can buy a card ("Ausweis") which will help against bad events (avoid paying money e.g.). Most important is the membership card of the ADAC. A...
The players start at space 1. Movement is determined by a die or a spinning top (cut-out from the right side of the game map). On some spaces events hinder or benefit the players. The first player to reach the Siegel-Werke on space 60 wins the game. This game was published between 1948 and 1952, while the Grenzlandring was an active racing track. —user...
In Sierra, players travel in groups of two or three on the trails of the Andes — but not everyone wants to see the same things! Over the course of eight or nine rounds, players compose the landscape they discover. The aim is to score the most points by following your objectives, while respecting those of your fellow walkers. Will you win alone or as a...
From the rules: "In a playful way, the players together broaden their vocabulary, practice the structure of syllables and the rhythm of words. ... Whoever is imaginative and eloquent in describing the motifs on the picture cards, will be the first to collect four different postcards. ... Lets start with the zippy tour straight across Europe! The children...
This is a promotional game for the shipping company Silja Line. The game board is a rough map of the Baltic sea and surrounding areas. Using Route/Ship and Place of Departure cards, the players must complete as many cruises as possible; the winner is the player who reaches Stockholm or Helsinki with the most completed cruises when the Route/Ship deck runs...
Silo! is a set collection card game for 2-4 players, who take on the role of amateur photographers, travelling the country in search of Silo Art. There are five geographic regions where the Silos can be found: Mountains, Desert, Forest, Lakes and Plains. The object of the game is to collect as many matching pieces as possible from one of the seven themes...
Silver Coin: Age of Monster Hunters is a solo, cooperative, or competitive game for 1-5 players who will travel the map in search of missions to slay the monsters that are troubling the people of six kingdoms. The game is set in the fantasy realm of Atosia, a great continent that spans across the known world. It is divided into six big kingdoms, each...
SIMSOC (pronounced sim'-sock), a unique social process game, was developed to make social science more vivid than has been possible with traditional teaching methods. It is designed to be played WITHOUT the use of a computer. SIMSOC is a way to actively involve students in processes of large-scale conflict, protest, social control, and social change....