Cien Cañones por Banda is a set of rules that allows to simulate fast but elegantly any naval battle of the 1750-1830 period. The battles range from the Napoleonic wars to the battles of South American independence to the American Revolution. The ships represented, rated for crew, crew morale, firepower, speed and hull, range from the nimble frigates to...
Published by the Greater Seattle Naval Wargamers in 1969. According to an editor's note this game is based on an earlier rule set called the Game of Admirals. The rules are also clearly influenced by the Fletcher Pratt Naval Wargame, using a similar formula for computing damage points and using the technique of estimating the range in inches to score...
The Battle of Midway was fought between seven carriers. Compare this to the Battle of the Philippine Sea which featured a total of 24 carriers on both sides! It was simply the largest carrier battle of all time which will never be surpassed. Clash of Carriers, by designer Mark Stille, portrays this epic battle. The historical result saw the Japanese...
Clash of Galleys! Fleets crash together in this simulation of large ancient naval battles. Maneuver your squadrons in tight formations to: Hurl Greek fire at your opponents! Blast them with archers and ballistas! Ram and rake them! Grapple and board to capture them! Clash of Galleys is a set of miniature naval rules for the era of oared warships, covering...
First version's capital ships represented by double size counter, and Lite(second) by single size counter. (from the rules:) "Clash of Steel is a two-player game of surface naval warfare in the period 1939-1945. Engagements emphasize the role of the battleship in surface actions. Historical and hypothetical battles set in the Atlantic, Mediterranean, and...
Ancient naval conflicts during the Age of Antiquity (Sparta, Athenians, Persians, Phoenicians, Romans). This is a tactical naval battle game with flat models - Bimarines and Trimarines with arbalists, catapults, Greek Fire, and corvuses. The game appears to come with only one scenario. Instructions are provided on how to construct the paper ships (coloring...
World War II Micronaval Miniature Gaming. Uses 1:1200 or 1:2400 scale ship miniatures. Game Designer: Spencer Martin Ship Data Charts: John Hugener Game uses charts for ship classes and detailed damage locations. Players write orders for movement on paper records as well as for firing guns on targets and estimate ranges (guestimation). After all players...
Age of Fighting Sail combat game, 1-4 player cooperative game where all players are on one ship fighting one enemy ship. Play time 30-90 minutes depending on difficulty and number of players (ages 10 and up). Each player has three cannon and cards include ammunition, officers, marines and tactics. The Enemy ship is created using 1 of 7 difficulty settings...
Pirates are the scourge of the seas and islands of the world – attacking, robbing, pillaging and kidnapping those that would live and trade in peace. Someone must rise to the fore and rid the waters of these dastardly villains. Take command of a man-o-war, add a brave crew and set out to sea as a Pirate Hunter. Clear the Decks! Pirate Hunters is an...
Clipper Race is a sailing game published around 1935. Players (2,3,4) use a spinner to determine movement along predefined naval routes. The objective is to sail from: Boston, New York, Philadelphia or New Orleans to Shanghai and then return to one of the USA ports. The player must land exactly on Shanghai and the USA port. Along the way there are spaces...