Bean Bag Buccaneers is a two player children's game, the object of which is to pick up your treasure chest on the central island and sail back safely. Each player has a giant sailing ship as their main game piece. Each ship has a removable sail, two trigger-action side panels, and a huge spring-driven cannon. Players take turns moving forward along a...
Miniature naval rules for the Age of Sail, 1775-1815. Includes die-cut 1/1200 ship counters, compass, turning and wind direction gauges, charts and battle logs. The rules include a detailed tactical ship-to-ship combat system and a simpler Fleet Engagement combat system. Ship statistics are included for America, Denmark, England, France, Russia and Spain -...
Fast Play Naval and Boarding Party Action for ACW Iron-Clad battles. Includes charts and rules for Boarding Parties Shore Batteries etc. For both 15mm to 25mm. While only a booklet-sized rulebook, BAPI provides profiles for most types of ironclads, monitors, and river boats. It also provides rules for damage, gun and crew losses, fire, etc. BAPI uses a...
In the harbor a fleet of commerce ships is waiting to be loaded with goods. Each vessel needs a certain combination of goods. The players take the roles of traders, trying to fill their warehouses with goods which are then in turn transferred to the ships in the harbor. They have to pay attention to the right combination of goods because the captains only...
Before the Wind társasjáték 3000 Ft-tól! - 1 felhasználó árulja ezt a játékot!
Revised July 2024 Torpedo Junction: Beneath the Southern Cross, Part I is the first installment of simulations of the Guadalcanal Campaign and other naval/air battles in 1942. Torpedo Junction includes the Battle of the Eastern Solomons, Santa Cruz, and several other scenarios occuring in the eastern portion of the Solomons -- around the area known as...
Beneath the Waves (BtW) is a board-game but started as a floor-top game played entirely at shows. The game is set in a fictional world around 1870. Each player commands one or more steam punk submarines with the goal to sink the opposing side's submarines or fulfill a certain goal/mission. In order to control a submarine usefully you have to order the crew...
Description from box Bermuda Triangle, the legendary area in the Atlantic Ocean where dozens of ships and planes have disappeared without explanation, is the setting of this exciting game of suspense. The sinister mystery cloud hovers, weaves and sweeps, swallowing some ships as it passes. Can you make it 'home' with your cargo, or will your fleet become...
Contains six paper-and-pencil games meant to be played by a single player, including Four Color, Pinball, Profit & Loss, Mountains & Valleys, No Way, and Buried Treasure (which is not to be confused with the later Sackson game of the same title that is a re-theming of Das Super-Blatt). Part of a series of five paper-and-pencil game books by Sid Sackson...
As cruise organizers in Bienvenue à bord, the two players must manage the reception of travelers in the cabins of their boat. Each round, one player is the dealer, drawing three cards face up, then splitting them into two groups. The other player chooses one group for themself, while the dealer receives the remaining group. Cards are of three main types:...
A variation on Bingo, this children's game consists of moving about the North Atlantic, capturing Merchant Vessels and turning then in at the Pirates Market. The Merchant Vessel cards each have a number. When turned in at the Market, the number is announced and each player will mark said number on their BINGO card. The first player to get 5 in a row wins....
Bireme & Galley covers naval combat from ancient times up until just before ships started mounting cannon (the subtitle is "Naval Warfare, Egypt to Lepanto"). The 99-page rulebook includes 31 pages describing the various kinds of warships in common use in ancient and medieval times (with many drawings), 12 pages of ship data tables, and the remainder the...