From the Avalanche Press website: In the 17th century, the Dutch built powerful fleets to protect their overseas trade, particularly the riches flowing from the Spice Islands — the region that would become known as the Dutch East Indies and eventually Indonesia. In 1880, the discovery of oil in the archipelago made them once again a potential source of...
From the Avalanche Press website: Return to the world of the Second Great War, where Wilson’s Peace ended the First Great War on Christmas 1916. Twenty-four years later war returned to Europe, with Russia, France and Italy seeking to overturn the settlement with a war of aggression against the Central Powers of Imperial Germany, Austria-Hungary and the...
This is the seventeenth of the Avalanche Press Golden Journal supplements. It contains 25 additional counters as well as rules for their use in multiple Second World War at Sea games. The premise is that the British hoped to sell the battleship Agincourt after World War I. These pieces are various possible roles for which the ship could have been...
In Eastern Fleet, there is significant historical disparity between the the strength of the British Eastern Fleet and the Japanese First Air Fleet. This supplement seeks to increase the strength of the Eastern Fleet to allow for a more head to head assault. The supplement comes with 25 new pieces (10 ship and 15 aircraft) and 4 new scenarios (2 operational...
In February 1942, the German Navy prepared a top-secret mission, known as Operation Cerberus, to move the battle cruisers Scharnhorst and Gneisenau (known to British sailors as the “Wicked Sisters”) and heavy cruiser Prinz Eugen from Brest in western France to Norway. Without special training operations or any other moves that might alert the British, they...
For three years, Britain's Royal Navy and Italy's Regia Marina waged a ferocious battle for control of the Mediterranean Sea. Fifty scenarios re-create these struggles: the battleship duels at Cape Teulada, First Sirte, Second Sirte and Cape Matapan. The convoys to Malta. The Italian torpedo boat Lupo's defeat of two British cruisers. This is the ultimate...
Expansion for the Second World War at Sea series. Mostly for Bomb Alley. Black Sea Fleet features a 64 page booklet with historical notes and 26 scenarios. The scenarios take place in the Black Sea with ships from Russia, Turkey and Romania. The module contains 70 long ship and 140 standard-sized counters. Additions includes the battleships like Parizhaya...
From the original Avalanche Press website entry: When Austria-Hungary dissolved in November 1918, the remnants of her once-proud fleet scattered among the victorious Allies, with most of the warships cut up for scrap within a few years. Had the empire somehow survived the Great War, through diplomatic or military means, she would have entered the crisis of...
The Kaiser's Navy is a book supplement for the Second World War at Sea game series, exploring the alternate history possibilities had Imperial Germany survived the First World War and continued its naval expansion plans. There are 210 die-cut and mounted playing pieces: 70 double-sized "long" ship pieces, including two massive aircraft-carrying zeppelins...
From the Avalanche Press website: After just over two years of terrible warfare, the Great War came to an end with the Christmas Armistice of 1916, thanks to the mediation of American President Woodrow Wilson. But after some twenty years of peace, in 1940 the storm clouds gather once more. The Habsburg Fleet is the second book in our alternative history...
The Tsar's Navy is a Second World War at Sea supplement exploring the alternate history possibilities had Imperial Russia survived the First World War and continued its naval expansion plans. The supplement includes ten scenarios, or separate game situations, based on battles that might have been waged by the Imperial Russian Navy in the Black and...