“King Philip II decided to invade England and depose Queen Elizabeth I. He assembled a powerful armada of ships and sent them to the Netherlands to link up with a powerful army led by the Duke of Parma." "As the Armada sailed up the English Channel they were harassed by English ships. When the Armada arrived at Calais they anchored off the coast while the...
The sea realms, guarded by the great Sea Dragons, have become a pirate ship graveyard. The remains of their treasures lie in the deep, waiting for someone to find them. Yet beware, for now the young dragons are not alone in their pursuit of pirates… Your feats have incited their larger, more dangerous elders to venture out to sea in search of treasures....
“There! Captain! Upon the Horizon!” Words shouted upon the mast of the ship Ishara. She sails, slicing through the endless waters of the 1840s’. Whalers at the end of their hunt voyage toward a nearby lighthouse. The waters darken. It is Halloween night. Upon the Mast a strange shape in the waves is spotted. Is it Whale? Or perhaps an innocent shipwrecked...
The four different "ferry timetables" are thoroughly shuffled and placed face down on the table. The topmost timetable is then placed on the lighthouse (clearly visible to all players). After the enclosed ferry (see ferry map) has been placed at port "1" according to the color shown there, and each player has placed their pieces in the starting position...
Players move their playing pieces on an 11 by 11 grid gameboard. Several of the grid squares are specially marked and under certain circumstances allow a player to take and extra (bonus) move of the piece being moved. Each player starts the game with 3 Battleships, 5 Destroyers, and 3 Submarines. Each type of pieces move in unique (different) ways. Game...
“Card game for 2 players. Modern Naval Warfare Theme.” The card deck contains four types of cards: Unit, Detect, Attack, and Counter. Units Cards are deployed as part of a player’s forces and remain in play until the end of the game unless destroyed. Detect Cards and Attack Cards are used to make attacks against enemy units. Counter Cards are used to...
What's Sea Knights? "In the beginning was Naval War, and the AH sought that was a good game.Then was Victory in the Pacific and players were happy.Players tried to link together the games but realized that the rules were different ...And was crying and gnashing of teeth.Then, come Victory at Sea (I and II) and the Light was!" Why SK? VaS was realized to...
One of the wargames made by Tsukuda Hobby. The game covers the hypothetical situations in 1990 that was near future in those days. The sea lane deffence was loudly discussed in those days in Japan. Prime minister Nakasone made an announcement of unsinkable carrier for Japanese islands. The hypothetical enemy is Soviet union which was broken into pieces...
Sea Law contains a ship combat system and naval campaign guidelines. With Sea Law am GM can set up and resolve naval battles involving a wide variety of ships from early oared galleys to great sailing ships. In fact, the combat system does not require a GM - it is a fully functional boardgame. Features: - A complete, detailed tactical ship combat system -...
In this matchbox-sized game, players are sending sea monsters out to battle each other. Each player draws a hand of three sea monster cards and rolls three dice. Then, they each select one card and one die to send into battle. Players receive a point if their die matches the value on the card. If both or neither players match -- or if the "Man" sea monster...
“There straight ahead of us in lovely procession, like elephants walking through a pack of dogs came Lion, Queen Mary, Princess Royal, Invincible and New Zealand. How solid they looked, how utterly earth quaking. We pointed out our latest aggressor to them and we went west while they went east and just a little later we heard the thunder of their...