For the first time statistics for US ships and aircraft, and all their weapons and sensors are available in Command At Sea 4th Edition standard. American Fleets includes over 250 ship classes and over 190 aircraft, many of which have not appeared in print before. All earlier listings for these ships and aircraft have been reviewed and updated to include...
Risk the Abyss is a 2-4 player dice game in which players compete to become the greatest Deep Sea Diver. Players take turns by rolling dice with a Yahtzee-style mechanism, and then executing the actions from the resulting dice. Each die face represents a different action that a player can take: Flippers and Anchors are used to move the Divers around the...
Theme: Building a Maritime Empire Welcome to Rival Seas, where you will command your very own maritime empire! Your mission is to chart the most efficient sea routes, fulfill the demands of bustling coastal towns, and secure a fortune in credits. Success in this cutthroat industry requires more than just navigation skills. You must strategically acquire...
IN THE DEEPEST OF THE DEEP SEAS... lies the Lurk. It is dark but clear, cold but habitable and a swell of life begins where land ends. The Gorgangrackles eat the Anglerfin. The Anglerfin eat the Chumtails. The Chumtails eat the Trollsharks. The Trollsharks...well they eat each other. Between the moistened mountains of Bluff and Butte sprawl the villages of...
A Naval Game, British made with Prov Pat No 2649. "River Platte". produced by Victory Games during World War II. Features a large scaled down model of a ship along with some miniature ships in different colors used by the players as player pieces. Also is sort of a search board numbered from 1-100 where different spaces might produce attacks by the enemy....
Dreadnoughts & Battlewagons provides a low complexity ship-to-ship combat system allowing players to explore historical and hypothetical encounters during the age of the super dreadnought. Each counter depicts a single ship or the information markers required to denote a ship’s damage, special ship movement, or configuration. Ships are rated for weight of...
River Rats is a cooperative, strategic hand-management game set aboard a luxurious futuristic riverboat, where the bionic River Rats, the upper-class guests, force the crew into high-stakes poker games for their amusement. Players take on the roles of the crew, working together to outplay the Rich Rats by crafting stronger poker hands. Using teamwork...
River Rats: PBRs and PCFs in Vietnam is a tactical-level, narrative-style solitaire/2-player co-op print and play wargame using a tables-based game engine. As the commander of either a US Navy PBR or PCF patrol boat operating in the Vietnam Mekong Delta region, your ultimate goal is to survive a 1-year Vietnam tour of duty during the year 1969. Encounter...
Description from the rulebook: As part of General Winfield Scott’s “Anaconda Plan,” in the Western Theater of the American Civil War the Union planned to control the Mississippi River in order to cut off the Trans-Mississippi states of Texas, Arkansas, western Louisiana, Missouri, and that part of the Indian lands north of Texas in Confederate hands. The...
This Game attempts to simulate the conflict between the Royal Navy and the Kriegsmarine during WWII. Also included are the ships projected in Admiral Raeder's "Z" plan before the War. —description from the publisher A ship-to-ship miniatures game of surface combat using written orders for movement and firing. There are four scenarios. Statistics are...