Man of War is a tactical study of the height of the Age of Sail. The game uses 4 minute turns and 250 yard hexes. Counters representing individual ships cover the forces of England, France, Holland, Spain, and the United States. The game system accurately depicts fleet level actions in a playable manner. Command, combat, maneuvers, sailing qualities, and...
From the Game Rules: "Man the Lifeboat" is an exciting, fast moving Family Game where the players in effect become the Coxswain of the Lifeboat, responding to Mayday Signals of Vessels in Distress. The game also serves as a tribute to the men of the Royal National Lifeboat Institution whose real life endeavors were the inspiration behind this game. Man The...
From front cover: "A Beautiful Game of Skill, Strategy, and Maneuvers" From back cover: Maneuvering is the new easy to learn game. It is an action packed board game which combines skill, chance, and special maneuvers to determine a winner. It incorporates an entirely new concept which is sophisticated and considerably more attractive than conventional...
It's the roaring '20s and there's a fortune to be made steaming across the wild oceans. To succeed, you'll need a captain's steady nerve and the help of Lady Luck to land your cargo where it's needed. You have ships full of passengers and precious cargo, but can you outrun pirate robbers, terrifying storms and a stock market crash that might devalue your...
Barges, freight and profits are what it's all about in Manila, a speculative contest for 3-5 players. Goods shipments, intended for transport along sea routes, are in danger of gathering dust in the warehouses or being lost at sea in a storm. While the players speculate about success and failure, the ultimate fate of the ships will be determined by the...
In Maori, players explore the islands of Polynesia. On a turn, the player moves their explorer ship, and then, optionally, may discover a tile. Once one player has filled their board everyone else gets one more turn, and then the game ends. Players now score the tiles on their display. Palms, huts, shells, and boats on the tiles influence scoring. The...
As explorers bring back more and more detailed knowledge about other parts of the world from their travels, cartographers use that knowledge to create intricate maps of the world. As the new trade gains influence in science and at royal courts, new methods and tools are invented — modern cartography is born! In Mapping the World, you are a cartographer...
The Spanish Civil War at Sea In summer of 1936 the Spanish Navy was the eighth world naval power, with 2 battleships, 4 cruisers, 15 destroyers and 12 submarines. Following the nation's fate, the Navy was also split in two. War at sea was mostly long and hard convoy warfare blockade, counter-blockade and a few naval surface actions (like the sinking of the...
The Spanish-American War of 1898 was decided at sea, where both navies, with their shortcomings and strengths, gave their best. Cuba & Filipinas is the expansion of Mar Rojo that covers this forgotten conflict. To play Cuba & Filipinas a copy of Mar Rojo is essential. What does the Cuba & Filipinas expansion include: A deck of 50 new fleet cards, including...
In Mare Balticum each player takes the role of a captain of a fleet of fishing boats. Your task is to catch fish in the choppy waters of the Baltic Sea. Which fish should you try for? The noble salmon, delicious cod, schools of herring, or perhaps the flounders deep in the mud? Or maybe forget about the stinking fish business and focus on collecting...
The commercial fishing ship Mare Istra disappeared near the coast of Iceland in 1926. It was one of the biggest Croatian ships made in Kraljevice, heading toward Iceland on it's 18th voyage. It had experienced crew of 20, with an old, sturdy captain Mate Horvat. Somewhere near the volcanic island of Surtsey they were swept by the storm and got stranded on...