Adrift in uncharted waters, six people share a tiny lifeboat. As the supplies run low, they discover that some barrels are filled with jewels and art treasures instead of water or hardtack. Greed mixes with love and hatred as the passengers take sides... Lifeboat is a fast-paced card game of intrigue and survival. Players vie for the highest score when the...
Also known as 'Rette Sich Wer Kann' ('Each Man for Himself') and often times referred to as 'The Lifeboat Game,' this pure negotiation game puts a different spin on the typical ocean catastrophe. There's been a boating accident, and a rag-tag group of six lifeboats is trying to make its way to one of several islands just over the horizon. However only one...
Line of Battle is a stand-alone competitive naval battle card game from the same world as Clear the Decks. Two teams of 1 or 2 players command a gun crew as part of a squadron of three ships. Each player has a cannon and cards include attack, recovery, officer, misfortune, and events. Players win by destroying their opponent's three ships before their...
LINE OF BATTLE: Tactical Capital Ship Combat, 1912 through 1924. A Tactical Study Lord Fisher started it all when, in December of 1905, he approved the laying of the keel of Dreadnought, the first of a type of line of battle ship that would make everything built before it obsolete and whose concept would dominate the big gun ships of major navies for the...
Allows players to recreate large fleet actions within 3 to 4 hours. Covers all major and minor powers of the period with various rules to cover fire ships, transports, blockades and much more. Line of Battle: Fleet Level battles in the Age of Nelson 1760-1820 includes scenarios and Campaign integration rules with Corps Command Campaigns 8.5x11, Naval rules...
Line of Battle - Tactical simulation between capital ships. The game covers the period 1914-1924 Line of Battle recreates naval battles during the era of the Dreadnought battleship. A unique combat system simulates shell strengths, immune zones, armor placement, gun ranges and the angle of incoming shot without resorting to complex calculations. Take...
Fun-to-play board game of Atlantic Canada. (from the box front) Description from the back of the box: "Lines & Sunkers (tm) offers Down-East humour at its best. The game is all about Atlantic Canada - its people, history, and culture. "There are many ways to play - you can even develop your own! "Start at Stagehead and follow the wave-like motion of the...
A rather simple game following the 3-4 day track of convoys from Gibraltar and Alexandria to Malta in the face of Stukas, torpedobombers, high-altitude Italian bombers, MAS torpedo boats, U-boats and Italian submarines, and the Italian navy. Battleships and carriers (usually) in single ship units, cruiser divisions, and convoys. 10th Army's/Afrika Korps'...