Fleet Admiral is a tactical naval game simulating the battles that were fought in WWI and that era. It includes portions of German, Russian, British, French, Turkish, Austro-Hungarian, Japanese, Spanish, Dutch, Italian, and US navies. The system is similar to Tsushima published in Strategy & Tactics magazine (#130) although Fleet Admiral predates Tsushima....
Fleet Fins is a game similar to memory, but with a twist. The cards are illustrated like fish. Half of them are placed face-up on the board, along with Seamus the Old Seadog. A stack of tiles are flipped over one at a time, with the players racing to put their net over the right fish card on the table (or occasionally, Seamus). The player who catches the...
Fleet of Battle was developed out of Field of Battle by Brent Oman (published by Piquet Inc.). The rules are for ancient naval warfare from Salamis to Actium. They are best for the Punic, Successor and Roman Civil Wars where the quinquireme (five) was the most common 'line of battle' ship. Fleet of Battle is intended for use with fleets of between six and...
Publisher blurb: 'With the sailing of FLEETS 2025: East China Sea, Victory Point Games launches you on a Chris Taylor designed blue water adventure of high-stakes ‘political poker’ centered on daring air and naval engagements between the modern fleets of the United States and China as the Taiwanese flash point of the East China Sea ignites into a crisis on...
Fleets and Fortunes is a turn based, strategic conquest board game. Each player commands a fleet of ships and attempts to conquer territories, capture privateers, battle giant squids, and defeat rival players. As the game begins, the randomized destinations within the board are unexplored and waiting be discovered. As players capture or destroy any...
Fleets of Renown is a free Print-and-Play Game for 2 to 8 players designed to bring dynamic and fun games based on real historical naval figures from both fame and infamy. Choose your Fleet, Captain and Crew before commencing battle on the High Seas to see which player’s Fleet has the most Renown! The game is split into two phases; Phase 1 sees each player...
The Second Great War is our alternative-history setting, in which U.S. President Woodrow Wilson’s attempts to negotiate peace in late 1916 (which actually happened) are successful and bring the Great War to a close two years earlier than in our history. But not everyone is satisfied with this peace, and a generation later France, Russia and Italy renew the...
"Fletcher Pratt's Naval War Game" is a set of Naval miniature wargame rules for World War I and World War II ship battles, extremely popular during the 1940's. From the Introduction: [A] game that can be played by almost anyone, not too heavily upholstered to bend over and maneuver a model ship across the floor. It is also, fortunately, a game whose...
Flick the Ship is a turn-based pencil-and-paper naval warfare game where 2-4 players use their skill in flicking a pencil across paper to fight each other, sea monsters, and sometimes even the seascape itself. Players collect experience points to level up their vessel, and can forge alliances with other ships to make massive fleets. By collecting gold...
Early Klaus Teuber game with a well deserved reputation, from a publisher better known for electronic games! The odd combination of mechanisms is a bit tricky to grasp at first, but soon reveals a nice contest. There are various ships in different colors marked on the board and players are dealt 3 random cards to show a share in three of the ships. Also on...