The object of Wabbits is to win four carrots by forming words fast. You form four-letter words by pairing up word bit cards or tiles from your hand and/or from the supply pool in the middle of the table. Word bits are fixed two-letter combinations that can form words when combined correctly. Examples: WO + RD = WORD PL + AY = PLAY It takes two word bits to...
The objective of Wacky Willy’s Word Warehouse is to complete your Word-O-Gram before your opponents and read aloud the ridiculous story it manufactured. Word-O-Grams are ridiculous stories with missing components, Who, what, When, Where and Why. Each player will get a complete 5-set of each of the Word-O-Gram’s missing categories. Category cards are to be...
War of the Words is one of word board game that emphasizing on finding most possible words while attacking other opponents and pursuing word bonuses. Purchase letters or special cards, play a word or the special card, sell your letters, and try to add bonus scores while learning words. Each turn, player may purchase a letter or a card, playing a word with...
This game consists of the formation and capture by reformation of words made from letters of different value, the object of the game being to use as many letters of value as possible in such formation and capture. [From the rules sheet.] There are at least 129 letter cards, which are more like cardboard tiles, 1" x 1". At the start, 12 are dealt to each...
笑ってはいけない音読 (Warattewa Ikenai Ondoku) is a word game from Japan. Players are students in a classroom, and take turns reading aloud from a story. The story is from a popular folklore in Japan, about Momotaro, the Peach Boy. Players take turns to read a paragraph of the story, but in a style given on a card drawn from the deck. If anyone laughs while reading...
Main part of this game are 507 cards with rebus-puzzles. In their turn, players roll a die to get near the goal. If there are spezial signs on the landing field, they get a riddle-card and an hourglass-time to solve it. Success leads to advancement on the plan. First player in goal solving a "master-puzzle" wins. The puzzles are all in German and therefore...
Players play with a hand of six cards with four community cards loaded into the card-revealing machine. As the machine rotates, the cards that are loaded spin and are slowly revealed. When a player thinks that they can use a card that is in the machine, they press the switch in front of them to stop the tower. They then have to take the card that is in...
Each player thinks of a subject and secretly writes words relating to it on a planner, like a little crossword. The other players call off positions on the board, finding the letters that make up the words. By challenging and naming a word before it is complete, players can earn bonus points, but lose points if they are wrong. Puzzlewords will increase...
The letter-cards are mixed and dealt 5 cards for each player, the top card of the remaining stack is revealed. The objective is to get rid of cards. In turn player can either use his cards to form a word or place the letters on the top cards that they continue the word. If player can't form a word he draws a new card. Words score points - the longer words...