The game consists of 40 Challenge cards. Each card has one Primary Challenge and three Bonus Challenges. The challenges come in four types: 1. Out on a Limerick --- Fill in the blank at the end of the limerick with the correct Greek or Latin prefix. 2. On the Road --- Identify the author of each imagined diary entry, and the work of fiction he or she comes...
Purpose of the game is to create complete sentences with your own pieces or crossing them with other sentences previously made. The longer the sentences are, the more points you earn, up to the target score. Sentences can be unrealistic, imaginative or paradoxical as long as they are correct in terms of grammar and they receive approval from the other...
The Smelly Left-Overs deck has 98 letter cards, 2 Burp and 2 Oh Poo cards. Each player starts with a hand of 3 cards. During your turn you draw a card, then play as many cards from your hand as you can and want, either playing letters to start a word, or adding letters to extend a word already on the table. When a word is finished it is set aside and play...
Smerge is a word game that uses 127 playing cards, some having single letters on them and some having 2 or 3 letters that form common letter combinations (Example TH). There are two rule sets that come with the deck. There is "16 Card Memory Master" where players take turns flipping over 3 cards and try to form a word with them. If a player can't make a...
You start with two random categories, pick one example from each and SMOOSH them together. Say your two categories are Famous Rappers & Snack Foods... Some examples could be: Luda-crisps, Em & Ems, Skittle Jon, Pop-Corn-ye West. After everyone is finished creating and writing down their SMOOSH, the Smoodge (Smoosh + Judge) picks their favorite and the...
A speaker must speak on a given topic for sixty seconds whilst trying to hide (or Smuggle) three unique words into the monologue. Listeners keep a keen ear and can take notes. At the end, they will 'lock in' their three guesses. Points are awarded to the speaker for any successful smuggles, and to the listener(s) for any successful words detected....
Here is a fab learning device ideal for young minds to learn words and understand phonics. This unique deck of cards lets you play two family favourites, Snap and Pairs, using language concepts. For example, when playing Snap with this fantastic deck of cards, you would be trying to snap cards that create words such as 'br' and 'ain'. To play Pairs, simply...
Master early years language concepts, whilst having lots of fun with this deck, through either Snap or Pairs. For example, playing Snap with this fantastic deck of cards, you are trying to snap sections of words together, such as 'c' and 'at' to form 'cat'. To play Pairs, simply turn all the cards upside down and turn two over to see if they make a word....
From the back of the box: A fast-paced card game that builds spelling and reading skills. Pick and pass cards as fast as you can to spell three and four letter words. The first player to spell three words wins! From the instructions: Players start with 3 consonant cards in their hands and stack the rest of their consonant cards face down. Vowel cards are...
Based on the 1967-69 game show and made for two teams of two players, although the rules give variations for three and six players. One member of each team is given a separate list of five words. Each player given a list writes down a response for each word on the list. A player earns the team $10 for guessing the response on the first round. If a second...