Match has a deck of 78 letter cards, 39 yellow and 39 red, and coins worth 240 points. At the start, 40 points of coins per player are put in a central pot, and 7 cards are dealt to each player. In each round, players make a bid of the value of letters to place on growing crossword. There are no turns; players make a bid when ready, but they may bid only...
Matchbox is a cooperative deduction and memory game where you split into two teams and work together to take on increasingly trickier challenges! The game features nine matchboxes and over 200 cards with unique matchbox artwork. During the first phase of a round, you place your team’s hand of cards into the card stands in the middle of the table. The other...
User summary マトエヴォ (MATEVO) is a Japanese deduction game with a graph to plot opinions. At the beginning of the game, players are dealt X and Y axis cards, which are placed on your personal board face-down to form an X-Y graph that represents evaluation criteria such as hot/cold and good/bad. Each turn, you give a word card to another player, and that...
A collection of 3 word games to encourage fun and creativity in spelling. Working with guidelines for Key Stage 1 & 2 these games will help children develop spelling and word building skills, whilst maintaining the enjoyment of a card game. Contents: 100 letter cards 40 Bookworm cards 1 minute timer -from the back of the box --- The games are: Matilda's...
Die Maus - Mit Köpfchen is a fast childrens word guessing game. One player turns over one of 33 cards showing terms like 'A meal with...', 'A toy with...', 'A pet with...'. Then he rolls 6 dice. 5 dice (each with a different color) show letters. The sixth die is a colored die that indicates which of the letter dice is to be used. If it shows the white...
(from the box) Maxim 'Up! could be the new favourite game in house, due to the colourfull blocks, the easy scoring and the exciting and impredictable gameplay! Make chains with the blocks to form words. Change words by stacking blocks. You steal a word when you place the top-most block. But the stacks grow, so the winning hand changes continuously. You...
What do a barista, an astronaut, and a fisherman have in common? That’s what you’ll try to figure out. One player gives a clue that relates to each of the three professions in a different way: One fits the clue really well (Perfect), one fits a little (Maybe) and one doesn’t fit at all (Not). For example, take the word water: A fisherman? Totally fits —...