18DE: Germany – This is a more conventional operational game that uses the great merger/conversion system from 1817, but strips out the short selling. It plays fast and it feels like a full game experience in only 3-4 hours. Medium (3-4h) 1817-style game, but with no short sales. Rules changes from 1817: - No short selling - No NY, but there are OO tiles...
18Dixie is an 18xx game set in the Southeast region of the United States. Players invest in railroad companies in an effort to have the greatest net worth at the end of the game. This is determined by adding the cash holdings of the players to the value of the stocks each owns. The money in the actual companies, though, are separate from the individual...
Note: These games come together in one box, and have shared components. The smaller maps for 18MS and 18GA are both on the back of the big map for 18Dixie. 18Dixie with 18MS and 18GA is an 18xx game set in the Southeast region of the United States. Players invest in railroad companies in an effort to have the greatest net worth at the end of the game. This...
18Dracula is a print-and-play 18XX board game where the players buy and sell shares in fronts, and operate those fronts to hire monsters to send on rampages to harvest blood. The winner is the player who is worth the most blood at the end of the game - being their blood supply, and the combined value of their shares in fronts. Functionally, the game is...
An 18xx game set in Spain. 18España is a game inspired by the basic mechanics created by Francis Tresham in the 70s for 18xx games. In 18España, players assume the role of railway investors, and they will buy and sell shares of railway companies in the stock market, searching for the most profitable. Usually, the greatest shareholder of a company will...
18EU is an 18xx title which depicts a century of European railroading from the 1830s to the 1930s. It shares much in common with other 18xx titles, but also includes 15 minor companies. They are auctioned before the game starts, then pay 50/50 dividend (Minor/Owner) and finally merge to form corporations. Another special element are bonuses for completing...
18EZ is the first 18xx game designed from the ground-up to help players learn the 18xx system. The game uses a series of levels, which allow players play entire games quickly while learning the different phases of the game in bite-size pieces. For instance, In the first level, players learn how to build and manage routes. In the second, they are introduced...
An 18xx game originally designed in 1987 by Michael Liebetanz as 1830: Railways & Robber Barons on a new map for France. In 1997 Helmut Ohley produced a variant set of rules for 18FR which introduced ports, the special track-tiles, etc. In 2009 J C Lawrence in collaboration with Helmut Ohley updated 18FR, extending and clarifying Helmut's original variant...
18Hedjaz is a strategic railroad game set in the Ottoman Empire in the late 19th century. It centers on the construction of the Hedjaz railroad from Damascus to Medina - a project with religious, military and geopolitical significance. Players take on the roles of investors and railroad directors, build routes, trade in shares and influence the development...