Set in the U.S. Pacific Northwest, this is an 18xx game about the ragtag minor railway startups in the PNW laying the groundwork for the Major Eastern Giants as they expanded West. Based on Francis Tresham's 1829, and more specifically inspired by Simon Cutforth's 1822: The Railways of Great Britain, this 18xx title features multiple auction rounds...
1825 is Francis Tresham's "1829 revised" 18xx game. It is released in 3 distinct modules, or units. 1825 Unit 1 and 1825 Unit 2 broadly cover the same area as the 1829 southern board. 1825 Unit 3 covers most of the remainder of England and Scotland, and with unit 2 will cover the same area as the 1829 northern board. Along with the units are a number of...
Design-wise, think of 1828 as 1830 with 16 companies, 7 ranks of trains, 4 rusting events, money- and asset-losing mergers & an even more perilous stock market in 3-5 hours. So, really not much like 1830 at all other than surface appearances. Designed on request by a friend for a game that would help teach second-order concepts in the 18xx. —description...
1829 was the first of the 18xx series. First published in the mid-'70s it was way ahead of its time. The game works by alternating stock dealing rounds and operating rounds. Stock dealing rounds allow players to buy shares in the available railway companies. Operating rounds allow the presidents of those companies to build track, run trains & generate...