Every player gets six differnt colored marbles and 6 same-color caps. One cap is pulled over each marble. The marbles must reach the goal in the right order. The players rolls a die to move the caps over the board. If the player rolls a 6 he can look under on of his caps. The first player who finished the sequence wins the game. the goal sequences can be...
In Taschkent 2-4 players are traveling with a caravan along the Silk Road in order to trade goods into gold or other commodities at trading posts. In the action rounds, the duration of which is random, players can build huts or trading posts at costs depending on the existing trade items. Alternatively, the players in the caravan can get money, goods...
Taschkent társasjáték 4500 Ft-tól! - 1 felhasználó árulja ezt a játékot!
Over the past millennium, a mysterious signal enveloped the galaxy. Like a subliminal force, the signal led various alien races toward the star system TAU CETI. Many civilizations were already on the brink of collapse, and had already left their deteriorating home worlds behind in search of resources, peace, and solidarity. As new civilizations arrived in...
The living Starship is an expansion to Tau Ceti: Planetary Crisis core game that finds a mysterious living starship roaming around the cosmos. This ship is intent on making your life harder and destroying anything it can. Multiple copies of the expansion can be used with the core game and the expansion is also compatible with all game modes. The starship...
The prosperous railway town of Lauda, Baden-Wuerttemberg, Germany, early 20th century. The players slip into the role of railway pioneers and builders. They carry famous passengers of contemporary history and open up numerous industrial and railway buildings in the entire Taubertal and in the wider area. With the expansion of the railway town of Lauda...
With the new expansion Dice Pioneers, new dynamics come into play. With each turn the players decide whether they want to take on the role of the train driver, station master, worker, builder or the passenger. If they don't like the associated actions, they decide on three action stones - but this tends to reduce the advantage and is therefore something to...
Taxi was 1992 participant at the game designing contest of the Hippodice Spieleclub. It resulted to a publication of it in the German game magazine Spielerei. The game itself is very easy. Rolling dice, moving your taxi and collecting money. Some times you can move taxis to a different lane to block others from moving. Contents: 1 Punch-out sheet...
From the box: Everyone is a driver working for YELLOW BIRD TAXI COMPANY. Each driver takes a shift driving the Taxi, doing your best for the company and leaving the Taxi in good shape for the next driver. The object of the game is to deliver as many of the 15 customers as you can to their destinations and earn as much money as you can. The game ends in one...
Taxi is a light strategy, route building, tile placement game with a little bit of take that mechanics mixed in. Players play the role of taxi drivers, navigating a growing cityscape. The goal is simple yet challenging: create an unobstructed route from a starting location to an ending location, as shown on your Fare card, using a variety of road segment...
Players represent drivers plying for hire on the roads of Central London. They have to pick and drop off passengers to earn fares. 3 pickup points cards are visible to all players and the first to get to a passenger picks them up. The passenger and destination and 'chance type' card is then revealed. Fares are calculated based on the number of squares...
Each player starts the game with one taxi and $500 (borrowed). The idea of the game is to move around the board according to the basic rules of road safety and earn money by picking up cash fares from the various taxi 'ranks'. Once you have sufficient capital you may buy a second taxi and progress to a stage where you have enough money to convert your...