In Snowball Hostilities players lead a team of kids against opponents in a series of wintry battles that take place in their backyard. Players can have their kids create, maintain, and transport a supply of snowballs and snow bricks as well as build snow walls for defense and snowmen that come to life and wreak havoc. Santa randomly appears in the game to...
Stardate 1800, five years after the first permanent human settlement on Mars. Regular trade routes are established between the inner planets, and the spaceports grow into major cities. Helium-3 mined from the ice giants becomes our most valuable resource, as fusion reactors become the radiant heart of the asteroid-cities far from the warming rays of our...
Children's picture dominoes game but with a real twist - with sound! Besides the 28 domino cards, you have Marvin the Electronic Mouse. There are seven types of images, Ship, Bicycle, Motorbike, Tractor, Car, Train and Aeroplane. Marvin has sound effects to go with each image. Each player gets a number of dominoes depending on the number of players. These...
It is a game of naval shipping and trading set in the late 17th early 19th century. The board is a map of Europe and of the many areas where the European powers had colonies (Africa, Asia, Carribean, N & S. America). There are 32 ports depicted on the map and the shipping lanes connecting the ports. Also in the game are cargo charts - which show what goods...
Space Barons is a quick game of delivering commodities across a distant galaxy. Inventory: map showing star systems and connections between them; rocket ship pawns, home base and transporter markers, and galactic credits (money). The game is driven by a deck of rather silly delivery cards. There is a deck of insurance policy cards (in the event of...
Space Dealer is played in real time to a 30-minute soundtrack (or timer) with all players playing simultaneously. Players start at their own planet with a power generator and a mine. They race to generate goods and deliver them to each other (earning victory points for both the player and the recipient) or to the neutral planets. They can also do research...
All-Zeit is an expansion for Space Dealer, which brings you 44 new cards. Ten white wooden cubes are provided for the new "Energy Shield" and "Chronosphere" technologies. Both German and English rules are included. The new cards include new Gizzi "contracts," updates for the fusion mine and the sabotage probe, cooperative challenges, wormholes, the...
"Card game for 2-4+ players. Space Trading Theme. Deliver goods to far flung worlds for mega credits." The players share a common deck made up of four types of cards: Goods, Worlds, Events, and Aid. Mega Credits are earned by delivering Goods to Worlds. This is done by one World card and one or more Goods cards. Event cards are resolved immediately when...
It is 20 years into the future and NASA is now defunct. The U.S. Government has decided to take their space shuttle program to the corporate level. Players take the role of one of several corporations vying for a fat government contract to build space shuttles for the U.S.A. Objective To be the first player to successfully launch a space shuttle by...
The board is an 8 by 8 checkerboard, with the central four squares blanked out. Each corner has a road bend and is the starting point for each of the players. The objective is to lay tiles, representing sections of road, in such a way as to build a road which starts at one's corner, loops round the center of the board and comes back to the start point....