A Medieval game of trade and commerce, Die Händler is set in Europe, where trade wagons carry wares between six cities on the board. Essentially, players buy goods, load them onto wagons and send them for maximum profit in other cities. The whole game looks very inviting. The medieval cities depicted on the board, together with the player crests, cardboard...
Merchants of the Middle Ages társasjáték 2000 Ft-tól! - 2 felhasználó árulja ezt a játékot!
Meritorious is a cross-genre tabletop game that combines mechanics from TTRPG, hexcrawl, 4X, and roll & write. Inspired by the lives of notable English kings such as Alfred the Great and Harold Godwinson, Meritorious calls on you to lead one of four noble families in a bid for the throne to an island kingdom. Welcome to a medieval world of fantastic...
This game is a race to the finish. Several pitfalls and twists and turns await your journey home. This game is similar to an advanced chutes and ladders as some paths let you skip past sections and others send you back. Action cards also affect your play along the way. The board itself is a giant puzzle and comes in 6 large pieces that fit together to form...
Metromania is a game of placement and connection which allows 2 to 4 players to build a subway network between different cities. Each player builds 2 different subway lines, trying to go through the city and connect important places of housing, work, and leisures. After a construction phase, trip-tests verify the best and quickest lines. The mechanism is...
From Tijuana to Merida, from Matamoros to Merida, the entirely of Mexico is encompassed in Mexican Railways. Foreign connections to the United States and Guatemala provide lucrative incentives in this luckless economic game where the most money at the end of the game wins. Business interests drive players in continual expansion. Loans are taken for...
This made-in-Singapore boardgame is produced by Pioneer Junior College. The theme of the game: set in China. Players are trying to 'plan a route across China that would score the most number of points'. In reality, the game can be thought of as a modified '10 days' game (with a scoring system, double-use cards as well as an 'interrupt' function). The game:...
"Middle Passage: Trade & Piracy in the Age of Sail" From the 1993 edition: Middle Passage brings these days of sea borne adventure to life as a board game which combines trade, piracy, and warfare into a challenging and enjoyable reminder of a bold and ruthless age. The rules of Middle Passage are simple and flexible, allowing a variety of scenarios and...
Criss-cross the USA in a race to obtain a million miles! Fasten your seatbelt and prepare for takeoff, as you are about to embark on a sprint to a million miles! The skies ahead are turbulent and unpredictable. Bad weather, traffic delays and disgruntled passengers will all conspire against you as you and your fellow competitors criss-cross the country in...
Each player is an American Christian missionary with the goal of visiting a number of countries on short-term mission trips. Various cards that are drawn poke fun of common experiences of those who go on short-term mission trips, including setbacks in raising money to go on the trip, and (in another country) finding out that the local cuisine does not...
In this light, fun family game, players race their paddleboats down the Mississippi, picking up passengers along the way. But onboard coal supplies are limited, so each ship's acceleration and maneuvers must be carefully planned. Perhaps most interestingly, the twists and turns of the river are unknown at the start of the game, and are only revealed as...