In Shake Shake Tower – this game's original name – players start the game with eight 3D curved polyomino pieces in a single color, then take turns placing them on a swiveling, seesaw-style platform. Gravity pulls the platform and pieces from side to side as the tower rises, so players might have a tough time adding a piece to the stack – especially since...
Jumping is important when playing Tremplin, preferably as far as possible. Cross and cross it goes over the playing field and perhaps directly into the target row. However, you should keep an overview and block the other player's way in the other direction. The winner is the first player to completely fill his destination row. Simple jumps, as known from...
Trench is an abstract strategy game for two players based on the trench wars of World War I. Unlike most games, in Trench the 8x8 grid board is diamond-shaped; each player sets up his army on opposing sides of the "trench", which divides the board into two. As hostilities between the armies commanded by the players grow, each attempts to seize control over...
The popularity of the world's kittens is in jeopardy, so they decide to disguise themselves as other more fashionable creatures in an attempt to regain their appeal. In this original, exciting and highly addictive game, your aim is to become top cat, by maximizing your visibility and concealing your opponents. Become the world's top trending kitten!...
Players build a three-dimensional maze and attempt to be the first to reach the 5th floor at their target column (one of nine) with one of two game pieces. Between the columns stairs can be installed to advance. Action points are available for all actions (build, move, tear down). The higher you have already climbed, the fewer action points you get. The...
TRES is an abstract strategy game for two players, played on a hex grid, with stickered metal nuts. Each player receives 12 nuts, four each of values 1, 2, and 3. The nuts start in a player's home row, placed in four stacks, with 1 on the bottom, 2 above that, and 3 atop. On their turn, a player may move one of their nuts from the top of a stack forward...
Setting up GATES and passing through them is the goal of this easy-to-learn but difficult-to-follow game. Changing your identity, appropriating other people's characters, building traps, as well as secretly sneaking onto and occupying other people's spaces are just some of the ways to achieve this goal. The confusion caused by the different sizes of the...
Two-player domino game (for a double-six set) in which players must, in each turn, add a piece into a common line of play in the centre of the table and a piece into a line of play of their own. Failure to do both steps in a turn means defeat. If all pieces are used up, the extremes of the lines of play are used to compute scores which will determine the...
In Trespass both players set up large plastic numbers (0 through 9) on the first two rows of a 5X6 grid then each player secretly selects one of the numbers. The object of the game is simple... get your selected 'secret' number to your opponent's first row. Pieces may move, on a clear path, as many spaces that are open or make single or multiple 'jump'...
A two-player, asymmetric, abstract strategy game where one player controls eleven pieces spanning the entire lower row of a vertical grid board and which may only move directly upwards one spot at a time, may not move backwards, and cannot make any captures. They are trying to get any one of their pieces across the yellow line at the top of the board. The...