Symmetry is an abstract 2-player game. Players need to create symmetrical patterns on the board to gain territory, while simultaneously preventing the opponent from creating symmetrical patterns on the board. Symmetry can be played using a Reversi set (board+stones). The excact rules of Symmetry are as follows: -Black and White take turns putting stones on...
Take your musician band to the stage, and join with the other bands, to form an orchestra! Draft the best instruments available in your game, place them in an ideal locations for their acoustics, and then, play ... the Symphony (as well as scoring more victory points)! Every instrument plays in a different way, every music sheet is different, and every...
Symple is an abstract strategy game in which two players strive to get as much area as possible with as few groups as possible. Players alternate making a move. White plays with the white stones and makes the first move, Black plays with the black stones. On his turn, a player may choose either a) to place a stone on the board without contact to other...
Symtactics is a simulation of tactical urbanism set in the Hong Kong region in the year of 2047. It involves both tactical as well as strategic decision making. It was printed in an edition of 20,000 for the Hong Kong edition of the New City Reader which was created specifically for the 'Uneven Growth' exhibition on view at the Museum of Modern Art from...
An Icehouse game in which players alternate turns playing pieces onto a 5×6 grid. Each piece must be played in the spot "pointed to" by the previous piece, and must point at an empty square. The first player unable to make a valid move, loses. Synapse-Ice was designed by Joseph Kisenwether and tied for 4th in the Winter 2005 Icehouse Game Design...
Synaptic Symphony is a premium, cooperative engine-building strategy and spatial optimization game for 2 to 4 players. Theme is Neuroscience and positive psychology. In Synaptic Symphony, players do not play as characters—they act collectively as the nervous system for "Jay," an avatar navigating the high-entropy chaos of modern life (deadlines, social...
Played upon a nine-by-nine squared grid, Synchro is an abstract game containing a number of very interesting concepts. Reference to the diagram will show that the board has four black squares, known as Vantage Points, and two Castles. Each of the two players begins with twelve playing pieces of three types.- Lumps, Blobs and Things. Each piece also bears a...
In Synchropipes players are building a pipes network trying to fit every tile in their boards and connecting the most outer pipes possible. At the beginning of a game each player receives an identical set of 32 tiles. One player is chosen to be the leader. The leader takes 8 of his tiles at random and put them to the box. They will not be used in the game....
Players represent Crime Families trying to purchase legitimate businesses with cash acquired through illegal activities, such as money laundering and making hits on other families. Each player controls a 'Godfather', a 'Counselor', and up to six 'Soldiers'. Each piece moves by roll of a different colored set of dice, each slightly weighted either high (for...
French abstract strategy game for 2-4 players. A chess/ draughts type game played on a board of hexagonal spaces, where the aim is to ‘secure’ the central group in order to place one of your towers there, or to capture all of the enemy towers. Securing the central group can be achieved by Majority or Totality. If aiming for a ‘Majority’: With two players...