This simple game features a large spinner surrounded by holes to hold marbles. Players place the 4 marbles of their color on any of the holes. For a turn, a player spins the spinner and, if it points to one of his marbles, removes the marble from the circular track and places it in one of the holes in the corner of his color. If it points to another...
Each player starts on the spots in the first two rows on his side. Players alternately move one of their marbles from one spot to the next, either in the direction of the arrow or along the line in any direction. If the move ends on a spot with an opposing marble, the marble is taken and out of the game. A player who can remove all marbles of the opponent...
Ars Universalis is a fun game for all ages which develops ingenuity, mental arithmetic, spatial awareness and memory while giving an overview of the life and work of the different artists included. Your ability to handle your finances, choose historical figures to support and solve brain teasers will determine your march towards victory! Players take the...
Art of Spots is a strategic abstract game that comes in a compact form with only 18 cards. The game follows the ICG or Identical Card Game format, which means that each card in the game is identical, making it easy to learn and play. The objective of the game is to create the longest lines and rectangular areas, and have as many spots of your color on the...
The Art of War is a strategy game for 2-6 players played on a board divided into black, white and forest hexes. The players must strategically move and produce units in order to conquer the capital of the opposing player(s). There are only two kinds of units: military and civilian. Civilian units are used to produce new units; military units attack and...
This expansion adds 8 new generals to Art of War and includes 2 blank cards that players may use to create their own generals. Included in this expansion are; 18 General Cards (the original 8 cards, the 8 new cards and 2 blank general cards) 1 rulesheet The 8 new generals; -The Spy (sacrifice civilians to change identity) -The Burrowers (defend hexes in...
User summary: This game originated from an idea by Mr Asao, who operates the Doujinshop Nyangoroberry. It was agreed that Product Arts produce an edition for the international market, whilst Nyangoroberry produced a version for the Japanese market. As a result, there are several versions featuring the work of different doujin artists, labelled as 'Art of...
Dice have rebel! They don't want to be a mere accessory that can be rolled carelessly. They propose a game where they are the main characters. There will be two factions. Each faction will organize itself on one side of a chessboard. The number of the dice will be its strength, and it will change every time it's moved. The strong will eliminate the weak....
Art of Battle is a quick confrontation between two Strategists. Each one will choose two Heroes with different abilities, and those Hreoes will lead an army to achieve the objective: To defeat the opponent's Heroes. In addition to being able to select these magical characters, they will decide how to conform the army that will join them, being able to...
It is the height of the Art Nouveau movement that is taking the world by storm, and you, an intrepid young artist of much ambition and…well…no fame, are determined to make your workshop the talk of all the latest artistic journals. If only you could decide WHAT to make. Should you begin with ceramics? Dabble in glass work? Create new textiles? Work with...