Serengeti is a tactical game of 8 zebras vs giraffes. Both players start with their 8 pieces around the edge of the board, and each turn move one animal one or two steps. An opponent’s piece is captured by enclosing it with two of your own pieces (“Custodian Capture”). One wins by having all animals neighboring a central oasis field; or by capturing all...
Serenity is a family-friendly puzzle game of planning and strategy. Each turn, draw a card to determine the color of the token you must move. Think ahead, adapt your plans, and make every swap count as you bring order to the board. Your goal is to transform chaos into order by grouping the four tokens of each color into the same column, arranged from the...
From the rules overview: The small town of Kalina is struck by fear. A serial killer is on the loose and nothing seems to be able to stop him. The small police station in town is almost falling apart both on the outside and from the inside. And this is were you are. As the two Chief Inspectors of Kalina the players will have to work together to build a...
IntroductionSerpent is a drawless annihilation game for two players: Black and White. It is played on the hexes (cells) of an initially empty hexagonal board. The recommended size is 6 cells per side, although 5 and 7 are also valid. Each player has a sufficient supply of stones of their own color. Definitions: A snake is a maximal set of connected stones...
Serpent Stones is a card game which claims to be based on a lost Aztec abstract game called Itzcoatl, a game which is not recorded anywhere else. As head priest of an Aztec warrior house, you must command a specialized team of Aztec warriors in ritual combat on the battlefield to satisfy the gods. Drawing on the power of teotl from your temple stone, your...
Serpentine ... a 2, 3, or 4-player abstract strategy family board game. The board consists of streamers with missing intersections and played with 84 tokens, in 4 colours, that are 2-sided with a straight streamer on one side and a curved streamer on the reverse. In turn, players place their colour tokens on these spaces. The goal is to form the longest...
Each player sets his tiles on row A of his color. The players roll the number die and the letter die together. The tile indicated by the rolled letter is moved criss cross wise according to the result of the number die. If a blank side of the letter die is rolled, the player may move any tile. On the roll of a 6 the player may roll again. The goal of the...
User summary: Serpents is a strategic race game with almost no luck involved. Its theme is the struggle for survival among 7 varieties of serpents. The game is played with 2-4 players. Each player takes a postcard-sized game board that depicts a winding serpent. The serpent is divided into 26 segments, each with a number ranging from 1 to 3 (some segments...
Six letter cards (with the letters S-E-R-V-A-S) are placed face-down in front of a larger word saying "SERVAS". The active player draws one of the cards and flips it open, then can decide to draw the card at the letter just drawn, or quit. If s/he quits, s/he scores a point for the card and keeps it. If s/he continues and draws a letter where the adjacent...
This game is played on a Go-like board initially empty. Larger boards imply more strategic matches. Setup. One player drops two black stones and one white stone. The second player decides to swap (and becomes Black) or continues as White. At each turn, each player must do the following sequence: • First, drop a friendly stone on an empty cell adjacent to...
Using SESSION 'bottlecaps' having inner depictions with 2 kinds of each for these with a total of 6 now, then you can PLAY out "Rock, Paper, Scissor" games. Each participant shall utilize ONE complete 'Set' of "RPS" 'bottlecaps' for these during their PLAY, or in the case with "Solitaire" then ALL for that lone player. "Solitaire" Method: Place ALL of...
Game description from the publisher: Set Cubed is a curious game of clever connections, challenging a player's ability to identify SETs between the dice in their hand and those already on the board. Players can play up to 3 dice per turn making as many SETs as possible. Create SETs up, down and across the board, the more SETs you create, the higher your...