Rescue is played on a 5x9 grid. Players each have nine pieces which begin the game in stacks of one, two, or three pieces. On a turn a player moves one of their stacks as many spaces as the number of pieces in the stack, in any orthogonal direction or combination of such directions. Only empty spaces can be crossed; an opponent's stack can be landed on...
This is a cooperative paper-and-pencil game that appeared in Sackson’s book Beyond Competition. The playing field shows grid of circular spaces connected by lines along with 6 triangular starting spaces numbered 1-6. 24 of the circular spaces are heavily outlined and represent rescue spaces. Players use a deck of standard cards (A-6 only) to determine what...
Resequence is a captivating, fast-paced, 1 to 8 player game where you take the helm of a Faction, vying for dominance over a fractured Novus City. Your objective is clear: increase the value of your faction characters while diminishing your opponents’. Resequence offers a dynamic and ever-evolving battlefield, where alliances can shift and power dynamics...
This is a pentacube placement game. At the start of the game, the players choose twelve pieces apiece. They then take turns placing the pieces squarely into the box so that nothing protrudes above the top edge. Players try to form "reserves," which are holes in the structure that may only be filled by pieces that they themselves hold. A player who passes...
In this chess variant, every time you capture an enemy piece, you may take any one of your captured pieces and put it into your reserve. On your turn, instead of moving, you may take any piece from your reserve and put it on any empty space on the board, except one that would result in a checkmate. When your pawns reach your opponent's back row, instead of...
Residuel is played on a rather egg-shaped arrangement of rhombuses. Players take turns placing a piece of their color that covers three mutually adjacent rhombuses. When there are no moves left, the player with the higher score is the winner. The general idea behind the scoring is simple: You get 1 point per empty cell that is orthogonally adjacent to more...
Resilience: Facing crisis from the Big Chair deals with the resilience of a nation facing a succession of events trying to hit the nation’s key indicators of vulnerability, mainly its social cohesion and stability of its governance. The game takes the point of view of the Head of Government. Resilience plays solo or in cooperation (usually 2-3 players)...
Resolve is a connection game for two players, Black and White, with sufficient black and white stones. Starting with Black, players take turns placing and swapping stones on the intersecting points of a square grid (with side lengths of either 5, 9, 13, or 19) which is initially empty. Passing is forbidden. Same-colored stones with orthogonal adjacency are...
In this world very similar to ours, where overpopulation and human greed led to the depletion of practically all the resources on the planet ... This scarcity of resources sparked internal wars between the nations of each continent without end. After many years of small wars, combined with countless revolts and coups d'état, panic, fear, despair, led the...
In Restoration, you assume the role of a skilled artisan team tasked with reviving the grandeur of Huế’s historic Kiến Trung Palace. The game transports you to the old citadel of Vietnam, where you work alongside three other teams to recreate intricate traditional Vietnamese mosaic decorations that once adorned the palace. Gameplay centers on strategic...
Abstract Strategy Tile laying/Card game with Climate change theme reflecting the hunt for clean energy. The game is for 2 to 4 players aged 7 to adult. The game was developed in cooperation with Novozymes and was designed by Steen Riisgaard. Contents are: Mounted playing board. Four sets of plastic playing bricks in red,yellow,green, and blue comprising of...