Each player starts with a pool of pieces off-board. The objective is to get the pieces from the pool onto the dice, and from the dice onto the board. As you'd expect from Kris Burm, original mechanics and an interesting game; though this is a lot more about optimizing the odds in your favour than strategic planning. If I recall correctly, this was Kris'...
In this abstract strategy game, each player has 8 identical pieces. They move like rooks, but can't jump over any pieces or land on pieces. Instead, you can capture opponent's pieces either by inclusion of a string or by connecting two strings on a line. You win if you reduce your opponent to at most one piece, unless they can reduce you to at most one...
3-D Chess played in three dimensions on three boards (8x8x3). It uses the same number of chess pieces as FIDE rules. White sets up on Level I and black sets up on Level III. All three Levels are oriented the same way. The pieces move in the same way as in regular Chess, but the rules have been expanded to add the dimension of depth. First published in 1967...
The two-sided game board allows for 2-4 and 3 player participation. Each player receives 4 pawns of one color. These are placed on the corners. The players take turns to roll and move in the direction of the arrows of the same color, along the track from "A" on the outside, clockwise to "B", then changing to the middle, anti-clockwise to "C", then changing...
Play as gods who wish to create an ideal world from elements such as water, minerals, animals, etc... This cooperative game is played without communication, requiring deduction to guess the partners' intentions and actions! Players take it in turns to place one of the elements on the different continents, while trying to respect its needs. At the end of...
This game was first published by Parker Brothers in 1971. It is in fact not a game in itself but a game system. The rule-book includes 15 games for 2-4 players and 7 puzzles for 1 player. The difficulties of the games are very variable. The parts and the board are without a doubt built to last, with a very ingenious system which makes the wheels "click"....
Orion is a two player game in which the players first alternately place their spaceships on the intersections and when all ships have been placed, they move them along the grid lines. One ship is moved at a time by a player. A spaceship can move from one end of an intersection to the next one, with the exception of the main spaceship (white for one player...
A relatively simple, tile-placing strategy game in which players choose an army to portray (Orc, Elf, Human, Dwarf). After two dice are rolled, players can place units of their army on a small 6X6 board according to the coordinates on the dice. Playing units in this manner costs "Shield Points" (which go into a kitty obtained by the player who deploys all...
Orochi is a connection game with a somewhat quirky goal. Each player is in charge of one of the two colors, but can also place a piece of the opponent's color through the game. If, after your placement, there is a piece adjacent to a stone of the same color in four directions, you may exchange that piece for a piece of the opposite color and get an...
Oroen is a connection game for two players. The aim of the game is to connect two opposite sides: East-West or North-South. Two rules limit the play: 1) a piece can't have its top at the same height as a close piece. 2) it is necessary to leave the place for a piece if the piece is not at the top of the board. You have to comply with the two rules, if not...
Description from the publisher: Orphan Black: Clone Club is hidden information, matrix building, card laying game of DNA connections. Co-Designers Daryl Andrews (Outpost: Siberia) and Bryce Hunter has 2-5 players competing to control the genetic pool, all while hiding their genetic information from their fellow clones. Players will have to lay down cards...