OpozO Battle Warlords Game Master is the complete Battle Warlords 10 Play Tile Set ideal for those players seeker a bigger challenge. Use your Play Tiles in any combination to the create Battles you want to fight on the game boards you make. Battle Warlords introduces a range of game board obstacles so you can play your Battle contests over difficult...
The starter Play System in the OpozO Battle Series, OpozO Battle Warlords is a great way to experience and explore the configure and play benefits you can expect from all OpozO Modular Play System. Play games with 1-Play Tile Type or any combination of the 5 Play Tile Types in any number configuration without having to set up in the same way or as your...
Similar to Muggins!! but more advanced math. From the manufacturer: In Opps players add, subtract, multiply, and/or divide the integers rolled on the dice to produce an available answer to create runs of 2 to 5 marbles in a row of to block an opponents attempt to build runs. Bonus points are scored for runs of 2 to 5 of the player's marbles. Highest total...
Options was a game that 3M apparently planned to publish in their bookcase game series, but it never appeared. At least one prototype exists. The game is played on a 12x14 grid. Each player has an identical set of number tiles (two each of 0-9) plus two "proxy" tiles and two blocking tiles. The board is seeded with the proxy and blocking tiles and then...
Opulent Chess is a chess variant similar to Christian Freeling's Grand Chess, but with an improved Knight, and two new jumping pieces (the Lion, and the Wizard.) The game is played on a 10×10 board The Knight moves like a standard Chess Knight, with the added ability to step a single space horizontally or vertically. The Knight is still forced to move to a...
This is a 10x10 chess variant with a unique mix of pieces. The king, rook, knight, and pawn are common to chess and shatranj. The hero and shaman are short range pieces easily as powerful as the rook on a 10x10. These two inclusive compound pieces may step one and/or jump 2 squares, either or both, in either order, changing direction between step and leap...
The game is played on a board topologically equivalent to a 15x15 grid with all points connected horizontally, vertically and diagonally. The manner of play is best described as both reminiscent of Go and yet markedly different. A variable number of pieces, subject to strict rules, are placed in a line on each turn. Opponents' pieces are captured by...
Abstract two-players-game on a leather-plan (which you can tighten to a little bag) and with semi-precious stones as counters. Both players have 13 counters, 8 in one and 5 in another color. The board has 13 fields. During the game, the players "color" the fields with their stones, at the end every field has one of four possibilities of stone-combination....
Half-way between checkers and solitaire The goal of the game is to be the last emperor, i.e. to place a marble in the center spot of the board while your opponent(s) are unable to overthrow you. Each turn a player can move one of his marbles to either the next spot towards the center of the board or on either side of its current spot. A marble can never be...
An abstract game (lightly themed as a 'King of the Mountain' style game in the Roman Coliseum), OM is played on a circle divided into 20 sections. Each player starts with 10 pieces. Rolling 2 dice (a Red die & a White die), the Red die forces each player to move a piece in the direction indicated, while the White die allows the player to move ANY piece in...