Intense classic game in which players team up to be the first to move their marbles home. Wahoo was a popular American Southwest game in the early to mid-1900's, and is still played today. A simplified version was commercially marketed as Aggravation, with rules similar to Pachisi. A similar version, finally under the Wahoo name, was copyrighted in the...
Players set their marbles up on the interior or exterior pentagon. From there, you attempt to move one at a time taking turns to get to the person's other pentagon (e.g. interior tries to get to the exterior). You can jump when you are next to another's marble and capture it. First one to get all their remaining marbles to the inside wins as long as he has...
Description It’s a trivia game. It’s a strategy game. It’s Marble Quest! Test your knowledge and your skills in this unique game that combines 3 dimensional Tic-Tac-Toe with multiple-choice trivia questions in four categories; social studies, the human body, earth science, and pop culture. Three levels of game play mean the whole family can get involved....
Each player tries to place a Magnetic Marble on top of one of the tees without disturbing another . . . and the Magnetic Marbles make this a mesmerizing manual challenge! Players combine their strategic skills and memory with a little bit of luck to keep all of the Magnetic Marbles on the game board each turn. The winner is the first to form a straight...
Roll the colorful marbles as you magically lift them onto the playing board! The active player chooses a challenge card from Level 1-3, flips it and places the marbles and the magnets according to the challenge card. Use dexterity, focus and wits to tilt the board and succeed the challenge card. The 3 progressive levels and 4 types of challenges will keep...
Use your skills to land the marbles in the holes and earn the most points. Comes with 12 marbles in 4 colors. Place the metal tray on the floor or table top. Each player chooses three of the same colored marbles. Each player takes a turn at rolling their marbles into the tray. You can only roll each marble once. If you miss the tray you can not roll again....
Forty-eight marbles, each in one of six colors, are placed onto a 7X7 grid, with the center grid space left empty. Players take turns sliding marbles across the grid so that two or more matching marbles line up. The players collect those matching marbles. Play continues until a player cannot create any matches. Each player then scores one point for each...
The idea behind The Tide is the cooperation between two designers. An author from daVinci (Silvano Sorrentino, "Dancing Dice", "Ostrakon" among others) has written the first page of these rules, while an author from Red Omega Studio (Piero Cioni, "Crazy Rally", "Tortuga"), has completed the work. Successful experiment? You call it! The playing area is made...
Contents : a wooden board with 62 holes, 62 wooden pawns with one side coloured blue, the other side black, 126 letters, two 8 pieces puzzles representing a whale and a sinking tanker . The winner is he who has completed first his puzzle. The pawns are played with the same rules that Othello, and when a player surrounds at least 3 pawns, he gets the right...
«A tactical game of skill and strategy» The board is 10x10 (1 inch squares), with the inner 4x4 squares replaced by a 10x10 grid of smaller squares. The whole thing is in the middle of an octagon, with the edges used for storage of the 80 colored pegs. Each player starts with ten pegs of a color. Each player places a peg in turn in the inner grid. You are...
Margo is an abstract board game similar to Go, except that it's played with marbles which may stack upwards. A special capture rule means that captured pieces that support enemy pieces are not removed. Margo is played by two players, White and Black, on a square grid which is initially empty (6x6 is the standard size). Each player has an unlimited number...
(From the rules) Who will become king of the bugs? There are two paths leading to the coronation of the king of the bugs: the direct way is to crawl across the board. But this only works if your opponent isn’t there! Alternatively, one can sort through the bluffing of your opponents and defeat their Marinos. Note, though, that each error brings that...