Are you a small explorer? A collector of precious stones? Or maybe a common robber? Does not matter! It is important that you have the desire for adventures and untamed imagination! Be whoever you want and discover secrets underground world. Do not be fooled, be vigilant! OBJECT OF THE GAME Getting the most points from all players and the most magnificent...
In the tile-placement, mine-building game Mines of the Sacred Dragon, players take turns building mines or expanding existing mines in order to score victory points (VPs). When a player has 0-1 mine tokens remaining or the draw pile is depleted, the game ends after the final player has finished his turn. Players then score points – one VP for each solitary...
Mineway is a finite game built around sequences of line-of-sight connections (reminiscent of Sid Sackson's Network) but replacing the usual connection of opposite edges with a radial connection between the center and the board perimeter. However, this is not a connection game, since both players already begin with several complete connections. The...
Ming is an original chess-like strategy game. It is played on a board with 7 x 7 squares. Every player has 7 figures (1 emperor, 1 mandarin, 2 generals, 3 monks) that vary in height. In the course of a game, own and opponent's marbles are added to the figures. These define the distance a figure can move and in which way (diagonal or horizontal and...
Ming Mang is a traditional game of Tibetan origin played on a NxN board. The setup has all cells on the edges are occupied. The left and upper side by one player, the right and bottom side by the other. All pieces move like the rook in Chess. A piece is captured when it is between two enemy pieces - irrespective of the number of empty cells between the...
This travel-sized version of the four-player Archimedes Professional is played on a 7x6 board. The object is to capture the opponent's King by surrounding him with colored pegs. The Kings are the black and white pegs and start on the Throne squares at either end of the board. The other 30 pegs are multi-colored. On your move, you first move your King...
Mini Charter is a two-player abstract strategy game played on a 4x4 grid divided into four 2x2 "Kingdoms". Players move their King using a constrained jump-movement system to claim territory and compete for control of each Kingdom. This Mini Charter edition serves as a standalone demo for the full version of Cross Charter. It isolates the core movement and...