Market Works is an engaging card game that immerses players in the world of finance and investment through strategic gameplay. Designed for 2-4 players, this game combines the thrill of competition with the intricacies of managing finances, making it a captivating experience for both casual gamers and those with an interest in the financial markets. In...
Marooned is designed to be played by 2-4 players on various different boards each with different set ups. The aim of the game is to get as many of your peices from your 'IN' block to your 'OUT' block. This is done by moving the movement blocks around the board and fashioning a 'stepping stone' path across the various hazards whilst also attempting to...
A two-player connection game with capture, played on a special tiling. Board: The Marque board is a tessellation of triangles and squares, similar to the semi-regular 3.4.6.4 tiling but with the hexagons subdivided into triangles (the seven subdivided hexagons are called bases). This gives a total of 96 cells: 66 triangles and 30 squares. Start: The board...
Marrakesh was designed by Prince Joli Kansil of Hawaii, the same designer as Bridgette, the two-handed bridge game. Marrakesh is an odd amalgam of backgammon and cardplay which works remarkably well. Each player sets up six pieces on their board based on the roll of six dice. Each player is dealt a hand of six cards from a special deck, and then try to...
Marralhinha is a traditional game from the Azores Islands that is played with dice and marbles, much like the games Aggravation, Fast Track, and Wahoo. This adaptation of the commonly known game of Aggravation/Fast Track/Wahoo is called Marralhinha which is widely played in the Azores Islands - Portugal. This version uses 5 marbles instead of 4 marbles and...
Marram is a strategic tile game for 2-4 players. Players draw 3 tiles and take turns to lay 2 tiles that depict certain characteristics of features (two types of snakes, worms and patches of grass and sand), laying them to fit with those already laid. Instead of laying a tile, the player may elect to use a spade card that allows the player to flip certain...
A simple little photo safari game built on the Treehouse system. The object of The Wilds of Mars is to travel to "the grounds" where animals native to the red planet are bound to be and photograph them. Setup: Each player selects one of the colors from the sets. Two cards are placed face-down next to each other in the middle of the table; these are the...
While out on patrol on Mars, you were caught in a seismic event, trapping you underground and cutting you off from any rescue. Your only hope now is to dig your way out. Luckily, your Mars exploration suit comes with some useful terraforming tools that will help you. But it doesn’t have unlimited energy and you might be buried under too much rock to...
It has been years since colonization! Mars now has an atmosphere and your team is moving full throttle to build cities! Tear-a-Form on Mars is a “Speak-and-Write” variant on the Roll-and-Write genre. In Tear-a-Form on Mars, players are building a utopia on mars! In Tear-a-Form on Mars, each player will be managing two private grids which represent two...