In Making Monsters, players take on the role of mad scientists competing at the Monster Maker Science Fair, where only the most brilliant and bizarre creations will earn prestige and fame. Each round, players secretly choose how many monster parts to order—hoping to outwit their rivals and gather the right materials. Then, using a push-your-luck...
Makruk (Thai: หมากรุก) (or Thai chess) is a board game descended from the 6th century Indian game of Chaturanga or a close relative thereof, and therefore related to chess. It is regarded as the most similar living game to this common ancestor of all chess variants. The name is pronounced /màkrúk/, with a tone pattern of low-high. Makruk is popular in...
Malady is an unconventional stacking/sowing game designed by Alek Erickson in May 2020. It is inspired by the games of Arrausi. Setup: Players play on a hexagonal board. Three colors are involved: White, Black, and Grey (neutral). Players Black and White own stacks with their own color on top. The field is initially filled with single checkers of all 3...
Malaika ... a pure abstract strategy board game for 2 players. Played with 15 glass stones each on a hexagonal board that is divided into 96 triangles of 2 different colours. Players may only move their stones forwards or sideways on their own 48 colour triangles. Stones reaching the opposite side of the board are returned to and continue from the original...
Malaka is a cross between Backgammon, Plakoto and Lines of Action. Players race to move their pieces around the board, delaying their opponent while trying to connect their pieces to the far end of the board marked with their symbol. Using a familiar (Backgammon type) roll-and-move mechanism, each player attempts to form an orthogonally connected group of...
from the translation: OBJECTIVE Place one of your pieces on your opponents back row. THE GAME The players each stand their pieces on their back rows. They place two balls on each figure. They now take turns and choose one of the following three actions. 1.Move: Players can move the chosen piece as many squares sideways, forwards or backwards as the piece...
Malebranche is a small abstract strategy game inspired by Mitsuo Yamamoto's King's Valley, with the addition of special powers on the pieces. It's published in XVgames's bagstract format. In this small portable game with the board printed on the bag, players randomize with dice a set of 4 pieces plus a damned soul. The pieces have different powers. Players...
The basic game is played with 2 or 4. The game for advanced players can be played with 2, 3 or 4 players. The Malki game is best served with 4 colors. The objective of the game is to conquer the Center of the board with your King. Each player disposes of 9 pieces on the board (and 4 spare pieces), representing The King, the watchmen (guards), the warlords...
Maltese uses tiles in an original rummy-type game in which completing sets can enable players to force tiles out of their opponent's hands. Tiles come in 5 colors, and each tile has an inset in any of those same 5 colors. Half of the insets will match the tile's exterior, half won't. So, for example, of the 16 green tiles, 8 have green insets, 2 have...
MALU is an abstract strategy board game for 2 or 4 players. Long ago, high up in the Himalayan mountains, a group of traveler monks known as the Malu, wandered through its snowy peaks. Their days were filled with prayer, meditation, and training. As part of their training, they played a single board game. The game was elegant in its simplicity, yet...
Each player gets 15 pawns (cups or packs). Starting positions are the first 3 rows above the red stars. The cups are placed on the pink spaces with the corn on one side and the packs on the blue spaces with the cups on the other side of the board. The goal of the game is to get 6 pieces on the red stars on the opposite side of the game board. Movement is 1...
Mamba is an abstract strategy game. - goal : sharing-out of the pieces between players - pieces are alive : simple rules govern their lives and deaths - types of movements : free, no imposed directions - transformation-assimilation : adversary pieces are not taken out, they are taken in - all actions are linked until balance is found - easy-to-understand...