A puzzle game that requires tactical planning and reacting to the actions of the opponents. During one game, each participant will perform only 9 actions. Therefore, it is worth considering each play carefully, especially since the opponents are only counting on your error. Fast gameplay, tactical decisions and a strategic approach to the moves made - this...
In Matobo – originally demonstrated under the name Säulen der Macht, or "Pillars of Power" – players want to build as many columns as high as they can. Players start the game with their knight in the center of the hexagonal game board, with each space other than the center holding a triangular, square, hexagonal, octagonal or round disc. On a turn, a...
Matoca is a tile-laying abstract strategy game of five-in-a-row, using 12 red and 12 white squares. Players take turns placing their tiles in a way that touches a previous tile by its side or corner, with the goal of first laying down five tiles in a row horizontally, vertically, or diagonally. If all tiles are placed with no victor, players begin removing...
Pyramid Contents: 24 pyramids, 12 black and 12 gold Goal of the game: The winner is the first player to place 5 pyramids of their color in a row, either horizontally, vertically, or diagonally. The first player places one of his pyramids on the table. The second player places one of his pyramids in such a way that it is touching one of the four edges or...
Matrix is an older boardgame from 1954 based on classical mathematical game theory of games with simultaneous selection of actions from a payoff matrix. The game has 2 phases: First the two players (or 1 player vs several, in a multi-player variant) first take turns placing their 8 tiles valued 1, 2, 3, 4, 4, 5, 6, 7 on a 4x4 square grid to create a payoff...
The object of game is to be the first to form a line consisting of four different colored chips. A line consists of four holes in either horizontal, vertical or diagonal directions. Players each choose six chips, 3 each of 2 different colors. Players alternate placing pieces. Chips of the same color cannot be placed in adjacent spaces. Contents; 4×4 Game...
A simple abstract game played on a 5x5 board (minus the corners.) The board has a 3x3 area in the middle with the numbers 1 through 9, plus 3 blank spaces adjoining each side of the board. The object of the game is to reach all 9 numbers by creating 'matrixes'. Each player has 2 pieces which are placed one at a time on the bank spaces on the outside edge...
Description from the designer: In Night & Day the players try to earn points by occupying fields with their tokens. They do this by rolling a die, moving their pawn and placing tokens. The board consists of 16 squares. Each square is divided in two fields,dark and light. You get one point for each of “your” fields The game ends as soon as one of the...
Matter and Antimatter is an abstract strategy game played on a square board with a square grid; suggested board sizes are 8x8 and 18x18, rhough others can be used. Each player has enough pieces to fill the two rows nearest them at the start. On their turn a players rolls dice, with the number being scaled to the board size; one die is suggested for the 8x8...
64 numbered tiles (valued from -10 to +15) are randomly distributed face down on an 8X8 grid. One tile has the Orda logo and is removed at the start as a marker. Players (columns vs. rows) alternate turns moving the marker orthogonally to any other tile, removing the tile and scoring the tile's value. The next player must move the marker from it's current...
Wooden made abstract game. Players start in their corner area of an 8x8 grid with their hut and 3 square pieces around it. In your turn, you place either an adjacent square piece or you put it onto another square piece (of an opponent as well) if it is adjacent to you. When all pieces are built, the player or team with the most spaces controlling...