Margo is an abstract board game similar to Go, except that it's played with marbles which may stack upwards. A special capture rule means that captured pieces that support enemy pieces are not removed. Margo is played by two players, White and Black, on a square grid which is initially empty (6x6 is the standard size). Each player has an unlimited number...
(From the rules) Who will become king of the bugs? There are two paths leading to the coronation of the king of the bugs: the direct way is to crawl across the board. But this only works if your opponent isn’t there! Alternatively, one can sort through the bluffing of your opponents and defeat their Marinos. Note, though, that each error brings that...
abstract game of tag played on a grid with plastic chips. players must reach four goal spaces along the edges of the play area while avoiding the "chaser." The chaser can only chase until he catches another player. Movement is done by 2d6 where one die moves in one direction and the other in another direction at 90 degrees. ----On Wednesday, August 18...
IDEAL's treatment of tic-tac-toe enclosed in a large 18" square box. The large plastic gameboard consists of four gently sloping ramps which extend upward from each side of a tic-tac-toe grid. There is a circular hole in the center of each grid segment to accept players' discs. Each player is given eight plastic discs of their chosen color and a device to...
Take the role of a vendor at your local farmers market and strategically stack Produce Crates to maximize your stock. Doing so will earn you points along the way but be mindful of the competition as each produce type will score bonus points at the end of the game for player who cornered the market! Market Fresh is a stacking, tile-placement game for 1 to 4...
Market Works is an engaging card game that immerses players in the world of finance and investment through strategic gameplay. Designed for 2-4 players, this game combines the thrill of competition with the intricacies of managing finances, making it a captivating experience for both casual gamers and those with an interest in the financial markets. In...
Marooned is designed to be played by 2-4 players on various different boards each with different set ups. The aim of the game is to get as many of your peices from your 'IN' block to your 'OUT' block. This is done by moving the movement blocks around the board and fashioning a 'stepping stone' path across the various hazards whilst also attempting to...
A two-player connection game with capture, played on a special tiling. Board: The Marque board is a tessellation of triangles and squares, similar to the semi-regular 3.4.6.4 tiling but with the hexagons subdivided into triangles (the seven subdivided hexagons are called bases). This gives a total of 96 cells: 66 triangles and 30 squares. Start: The board...
Marrakesh was designed by Prince Joli Kansil of Hawaii, the same designer as Bridgette, the two-handed bridge game. Marrakesh is an odd amalgam of backgammon and cardplay which works remarkably well. Each player sets up six pieces on their board based on the roll of six dice. Each player is dealt a hand of six cards from a special deck, and then try to...
Marralhinha is a traditional game from the Azores Islands that is played with dice and marbles, much like the games Aggravation, Fast Track, and Wahoo. This adaptation of the commonly known game of Aggravation/Fast Track/Wahoo is called Marralhinha which is widely played in the Azores Islands - Portugal. This version uses 5 marbles instead of 4 marbles and...
Marram is a strategic tile game for 2-4 players. Players draw 3 tiles and take turns to lay 2 tiles that depict certain characteristics of features (two types of snakes, worms and patches of grass and sand), laying them to fit with those already laid. Instead of laying a tile, the player may elect to use a spade card that allows the player to flip certain...