An abstract game where the players place markers on a chess board in sequence, where they can only place makers that are horizontally or vertically in line with their existing marker(s) without interrupt by other markers, and not placed such that they are on any line between a pair of existing markers of the same color. Players are trying to form a box of...
In Loom, players take turns weaving vibrant threads into a growing fiber mosaic. By aligning and connecting swatches of colors, players form patterns of Loops, Weaves, and Chains. The more intricate the pattern, the more points it earns. Points are scored as patterns are completed, and the player with the highest score after all swatches have been placed...
Players pick one of four colors and represent a team of Bugs Bunny, Foghorn Leghorn, and Speedy Gonzalez. Their objective is to get their three racers from their end of the board to the other end. Each player draws cards to allow their runners to move and they cannot move through characters already on the board or other player's runners. The first person...
Loop is a semi-cooperative abstract strategy game for up to six players or teams. Play involves laying cards to build colored loops, with longer loops worth more points at the end of the game. Players accrue victory points for loops of certain colors, so building a red loop, for example, will gain either single, double, or no points for each player. Each...
LOOP: Conquest of Space-Time is a fast-paced strategic board game where players take on the role of Mothership commanders in a galactic race to build Dyson Spheres, manipulate teleportation, and eliminate their rivals. Designed for 2 to unlimited players, LOOP offers high replayability, tactical depth, and short, intense rounds. The board is modular and...
Loop-the-Loops is played on a piece of paper on which one player draws five intersecting loops (or more if desired), in any way they want. Players then on their turns start at an intersection and color the lines, going past two intersections and ending at a third. It is possible to switch to another loop at an intersection. The first player can start at...
Looper is played on a toroidal board represented by a square grid. Only orthogonally adjacent cells count as adjacent. (Thus, there are no diagonal connections.) On each turn, a player places 1,2 or 3 black stones on any vacant intersection. Alternatively, on his/her turn a player may announce "take", after which the opponent continues with white and the...
Loophole is a battle royale on a 5 x 5 grid. Players control a game piece with 9 lives and an immortal ghost piece. Dice are rolled to determine movement. Squares containing loopholes allow players to transport themselves around the grid. Players navigate opponent's game pieces, ghosts, and a mirror at the center of the board. If a player's life counter...
Players place numbered tiles with pipes on a Scrabble like board. The tiles only fit in one direction. On the board are multipliers in some places. On their turn, players may play up to 3 tiles from their rack onto the board, scoring for each tile. Played tiles must match up to the tiles next to them, being collected to at least one. The score for a tile...
A very simple game that you could play with Xs and Os. It's certainly related to Go but has much simpler rules, and while definitely not as "deep", it can still produce some interesting competition. The best board for beginners is probably 7x7x7, maybe 6x6x6. The rules are explained here: http://www.scribd.com/doc/287823949/Loops Here are a bunch of...
IntroductionLoose is a finite territory game for two players: Black and White. It's played on the intersections (points) of an odd-sized, initially empty square board. Both players must have access to a sufficient number of stones colored black on one side and white on the other. The goal of the game is having the most stones on the board when both players...