A Chinese Checkers-style game From website; Start: 10 stones of their own color for each player on the triangular sections whose point is the center of a side of the board Play: Take turns jumping any one of your stones over another stone directly next to it, to an empty intersection immediately on the other side of the stone being jumped, on the same...
Leapfrog is one of those games about whose origins we know very little. It was invented some time before 1898, as the game historian H. J. R. Murray invented his own variation on it in that year. It is an unusual game in that any number of people can play, almost without limit. It is played on a square grid, whose size is 15 to 18 squares on a side. It is...
Leapfrog is an alquerque-style game played on a square board of 97 spaces in a complex pattern. Each player has a Frog King and 8 Frog Pawns and the winner is the first player to get their Frog King to the central space. Each player on their turn moves one piece a series of "leaps" — each leap being over exactly one occupied or unoccupied space. If the...
In the bogs and swamps of planet Blorp, a species of Blorps evolved powerful hind legs and fierce tactical instincts. These are the Leaplorps, and they're ready to bounce into battle. Fast, nimble, and strategic, Leaplorps is a tactical elimination game about positioning, chaining leaps, and surprise captures. In this Checkers-type game, each player can...
IntroductionLear is a finite territory game for two players: Black and White. It's played on the intersections (points) of an initially empty square board. The suggested board sizes are between 7x7 and 10x10 points. DefinitionsTo flip a stone means to replace it with a stone of the opposite color. PlayBlack plays first, then turns alternate. On their turn...
This is an abstract game played with a chess board and Icehouse Pieces where the object is to get your pieces to the opposite corner of the board as quickly as possible. It has some of the feel of Chinese Checkers, but with the added complications of the possibility of your opponent being able to immobilize your pieces, and you being able to carry your...
Introduction:Leblin (from German: Lebenslinie, meaning "lifeline") is a drawless annihilation game for two players: Black and White. It is played on the intersections (points) of an initially empty square board. The recommended board size is 19 points per side, but boards of 13, 15, or 17 are also acceptable. There is also an off-board location called a...
Korean feat about election. The 36 pieces of wooden token with sun, Star, moon and cloud and each sign with the numbers from 1 to 9 will be shuffeled and evenly spread to all players. In your turn you can play combinations of 2-3 tokens with different numbers in a row (street) or the same numbers with different signs (twin/triple) in front of you. The next...
LED is a challenging strategic game where every game is unique. Players must place their tiles closing different colored led circuits starting from a base tile. For every closed circuit both the player and the color collect points. However, until the end of the game, each player color remains secret. Only through a clever combination of strategy and bluff...
Introduction:Lefe (from Middle English: lefe, meaning "leaf") is a drawless annihilation game for two players: Dark green and Light green. It is played on the hexes (cells) of an initially empty hexagonal board. The recommended size is 6 cells per side, but boards of 5 or 7 cells are also valid. Each player has a sufficient supply of stones of their color....
The gameboard is a circle divided into four areas. Each player has one area where he tries to achieve certain combinations of stones while avoiding others. Each round you put two stones in your hand. Stones in your left hand will turn the gameboard (so you can "steal" areas from your opponent), stones on the right hand will be put on the board. The title...