Truly like no other board game; like nothing else around, above, below or underneath, Le Jeu de Jet is a Battle game for 2 players fought over a number of Rounds between their Houses where the winner is the player who takes "prisoner" all of their opponents set of 18 pieces, called Woods. Taking turns, players choose Woods from their Maison table then...
A game that attracted little attention when it was published in the eighties, despite the reputation of its designer. The concept was developed by French essayist Guy Debord (1931-1994) in 1965, but not published for many years. Debord described himself as a filmmaker, but he is known as the founder and one of the most important members of the Situationist...
Two camps confront each other. One camp directs the students and aim to flee the school. Every student leaving the building accounts for 1 point. The other camp moves the teachers and tries to capture the students by closing in on them (encircling them or blocking them against the wall). Each captured student accounts for one point for the teachers. After...
French game that translated in English means 'The Game of the Shepherd'. Each player starts with a set of tokens and a set of colored balls with a value varying from one to three. There are also numbered charts that range from two to eight. Each turn the players choose one of their balls and allocate them in to one of the slots in the charts. Each round a...
Easy abstract maze game. Every player start with 4 pawns in one of the four corners. On the board there are lying pieces (shaped like in Blokus). On your turn you can do both of two actions in the order you like: 1. move one of your pawns as far as you like in an orthogonal direction, blocked by obstacles. 2. move 1 piece as far as you like in orthogonal...
Abstract connection game played on a 17x17 board. Each player has a "Manipulator" piece which moves by making a rook move, then dropping a pawn on the square arrived on, then making a second rook move at right angles to the first. On a player's turn they either move their Manipulator in the manner described, or they capture one or more opposing pawns by...
Tactical placement game (inspired by the famous ‘Pont des Trous’ in Tournay, Belgium). Two players or two teams of 2 players try to line up 5 pieces first, horizontally, vertically or diagonally (different types of diagonals are accepted). In certain critical situations (once per round), a player can ask his opponent to roll a die to add a constraint on...
Players try to connect at least two board sides with their team's counters. However, to place a counter on the board, they must win tricks whose cards correspond to the board's spaces—the more valuable the card, the better positioned the space. Before play starts, players bid how many board sides they can connect with possible help from a partner or...
Le Super Morpion Tournant (The Great Turning Tic Tac Toe) is a "tri-dimensional turning tactical game" according to the label on the side of the game box. The game is 3D four-in-a-row game with some distinct differences from the common forms such as Score Four: The game is for two or four players. The game box contains a brief rule sheet in French, a game...
Le Synapse is a two-player abstract game played 4×4 square board. It was designed to be played with materials commonly found at home: Draw the 4×4 board on paper, making the spaces large enough to host matches. The first player places one to three matches in a space, pointing orthogonally at another empty space on the board. This is where the second player...
Le Val is a game of memory and strategy. It's form is one book of 130 pages entitled "Le Testament de Sinloss" ("Sinloss' Will") which describes the universe and explains the rules. It is played with a classic 54 card deck (The standard 52-card deck + 1 black Joker and 1 red joker). Each player is a Star and will use his card to invoke entities and attack...