Interstellar Abduction! Is a fast paced resource & strategy card game where 2-4 players take control of one of four alien factions in a game of high stakes intergalactic human acquisition. Utilize your factions' different strengths and weaknesses as you outsmart your opponents to abduct earthlings, gain scientific knowledge, and avoid gaining evidence of...
"Intertwyne" is a game of silent teamwork, twists and turns, ever-changing strategy and mental awareness. The building and blocking of paths that are trying to be created. Played with 2 to 8 players, with teams or individually. The game is played on a board with 144 squares, 120 playing pieces, in 4 colors. All the playing pieces are used no matter how...
Intrachange is a marriage of Chess and the I Ching inspired by The Glass Bead Game conceived by author Hermann Hesse. Gameplay proceeds as in normal Chess with the exclusion of the moves Castling, En passant, Promotion of the pawn, and Check/Mate. The gameboard consists of a standard chessboard superimposed with the 64 hexagrams of the I Ching with a...
Intricatus (from the Latin word meaning "entangled") is a captivating solo abstract puzzle. Strategically swap and organize discs in the most efficient way before the clock runs out. Goal of the game: Successfully organize all the discs into the correct order before time runs out. The rulebook can to be printed in order to play, there is 1 main board to...
Each player represents a royal family that is attempting to influence the King or the Queen of an Ancient Kingdom in order to gain the royal favor that will make you become the next most powerfull family in the land. In order to achieve the goal the players will have 10 (Ten) Archetypes they will use to surround the Royal Consort of their color with as...
GREENLAND circa 1200 CE The nomadic Inuit peoples of the Arctic were masters in using kayaks to catch fish. The frozen waters where icebergs drifted past rocky islands, were teeming with Greenland cod, halibut, haddock, and arctic char. They rowed out in search of their favorite fish and a balanced diet of all four sorts of fish. Push a row of tiles on a 8...
Invasion is a simple wargame concerning a hypothetical invasion of England by an unnamed enemy. The map shows a square grid superimposed on a map of southeast England, the Channel, and a small section of France and the North Sea (there is a Channel tunnel, interestingly enough). Each player has a small number of men (14 for the English player, 12 for the...
Old french abstract game of ground battle for young players. Goal: Grab 4 of the 10 vital centers of enemy player(s) Components: - A grid map with roads, rivers, mountains and lakes - A cache used for hidden pieces deploiement - 44 pieces per country (4 minefields, 4 missiles, 16 infantry, 8 paratroopers, 6 tanks and 6 engineers) Gameplay : At start, each...
Galaxy battle game, with a version based on the TV Series "V". Board with 77 squares with different numbers written. The game brings 10 yellow cards and 10 green (each color represents one side). In the center of the board have 2 areas of "Red Dust" covering 6 squares each. In 2 of the 4 ends of the board have squares representing 4 cities or countries....
In INVASION, you play as a Chieftain leading a band of Barbarians against rival factions to seize control of the largest number of Cities in the Empire. Each turn, a player places one of their tiles, called Hordes, on a modular square grid board representing the Empire, to form larger groups called Tribes. The largest Tribe adjacent to a City can lay siege...
You and your fellow scientists have been sent to Earth. Your mission: Conquest Your weapon: An organism Earthlings call a "plant". Your "plant" has been created to combine with other plant species on Earth and spread across the planet, changing the biosphere to support your own race. Each player builds a nursery of 15 cards and, starting with the Alien...
Invers is a two-player abstract game in which players alternately slide tiles out of a 6x6 grid and flip them over. One face is plain red or yellow, the other is a red or yellow dot. On your next turn you push the inverted tile into the grid, forcing another tile out. You only invert the tiles once to show the dot side and you cannot slide out the...